Hi
I'm trying to build an N body simulation with particle flow. All particles must have correctly simulated gravity associated with them. I have a simple simulation working using a Script operator, but it's far too slow to be practical.
I think I need to be looking at MassFX. Does anybody know if it's possible to create interparticle gravity with it?
Thanks
Mark
Hello-
This might be possible by toggling the modifier of an object from planer to spherical. Then change the decay to low or hight value which will influence the attractive force.
have you taken a look at mP InterCollision?
Please let me know if that is more of what you are looking for.