Hi, This is my first post, I been trying to create a fighter jet scene in 3ds Max 2013, I followed this tutorial http://www.youtube.com/watch?v=ZSUTzOlLOVc to do the heat distortion effect from the jet but after the frame 37 the particles stop rendering with out reason...
This is the scene:
http://www.4shared.com/file/VQ-nO_v5ce/Mirage_High_Alt_Vapor_.html?
PD: sorry for my bad english.
Select the PF Source in the Particle View, in the parameters column, go to System Management->Particle Amount->Upper Limit and raise the it from the default value of 100k to at least few million.
Every first time PFlow user runs into this problem, I have told them numorous times that 100K is not a high enough default value. It is so 1995 🙂