Hi -this is a new thread as I couldnt post a reply to my prior thread " RE : error "HAIR ATMOSPHERIC" IS NOT SUPPORTED (while rendering message)".Author who posted was MK 3D on that thread - My hair and fur settings are the same as in the BMP screen shots contained in that thread which may be useful again.
Ok I a new problem now.
Im doing dyamics tests and want to render out a 200 frame sequence which is just the head moving right to left and a geosphere flowing around the maim of hair just to see how the maim animates and reactes/collisions with a wind and motion etc... as you do
To cut a long story short, it just keeps crashing out after a few frames, 10-20 frames if im lucky, when rendering from a stat file. This is using Mr Prim hair render , with lights as before ,( see prior Screen shots) but also when i set it to buffer mode and composite method - normal , to see if it makes a difference the same happens.
This is just a standard crash error, "3ds max has an error and will now shut down" ok not quite like that but very similar; its not specific why. Just your standard error.
Right now, i just need to render something stable, i dont care what it looks like anymore, i need to know what i should be rendering in, like maybe i should use scanline and composite and render hair seperately because its just not stable enough for me to do even test renders at the moment for animation/dynamics wise.
You mentioned before about rendering with matte objects, can you elaborate on this?I can compositte in combustion I know about alpha channels , RPF and targas but my knowledge on what to render to in max for hair, put it together ,and how I exactly make a object matte is minimal-none..
One other thing everytime i do a dynamics test and regrow the hair after i have changed a setting, other than styling the hair with spline i also do a bit in style mode, is there anyway i can save my hair style so i dont have to keep tweaking in style mode after I re-grow from splines?
So any advice as before again would be greatly appreciated
I look forward to your comments
(apologies for the long post : )
Regards
Ben
intel Q9550
4gig Ram(3.50)
32bit Win XP
3dsmax 2009 SP1 + hair hotfix