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Hello,
I have to repost this because people may think, last post was answered, but it wasn't and still I am struggling and need a pro to help me here .
Have a overruled block with attribute in it , I just registered the attributes in my overrule class.
I need to overule (make it simple) just lines ( let's say make them circles) and don't want to show the attributes neither do the rest of objects in block . But if user double click on overruled block I need to show attribute tag input table (Dialog). And don't want to show other objects in block if any exists.
Below is my code and I thought solution would be easy and I have to REM ( or remove the line )
MyBase.WorldDraw(drawable, Wd).
But when I do that the block is not selectable and a regen crash the autocad . That was my story and here is the code.
I appreciate any help here. For your convenience a simple block is attached.
Janet
Public Class toverrule
Inherits Autodesk.AutoCAD.GraphicsInterface.DrawableOverrule
Public Overrides Function WorldDraw(ByVal drawable As Autodesk.AutoCAD.GraphicsInterface.Drawable, ByVal Wd As Autodesk.AutoCAD.GraphicsInterface.WorldDraw) As Boolean
Dim myBlock As BlockReference = CType(drawable, BlockReference)
If Not myBlock.Database Is Nothing Then
Dim ListEnts As New List(Of Entity)
Dim MyDBObjColl As DBObjectCollection = New DBObjectCollection()
myBlock.Explode(MyDBObjColl)
Dim myline As New Line
For Each mydbobj As DBObject In MyDBObjColl
If TypeOf mydbobj Is Line Then
myline = TryCast(mydbobj, Line)
Dim mycircle As New Circle
mycircle.Radius = myline.Length
mycircle.Center = myline.StartPoint
ListEnts.Add(mycircle)
ElseIf TypeOf mydbobj Is AttributeDefinition Then
Dim mycircle As New Circle
mycircle.Radius = myline.Length / 2
mycircle.Center = myline.StartPoint
ListEnts.Add(mycircle)
End If
Next
For Each Ent As Entity In ListEnts
Ent.WorldDraw(Wd)
Ent.Dispose()
Next
MyBase.WorldDraw(drawable, Wd)
End If
Return True
End Function
End Class
Solved! Go to Solution.
etAttributesFlags Enumeration"