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    Contributor
    Posts: 11
    Registered: ‎02-29-2012

    Re: eGeneralModelingFailure when operating on large Solid3d object sets

    03-23-2012 08:52 AM in reply to: wein3967

    Success!

     

    It certainly looks like my problem revolved around not properly disposing of objects as they were created.  Since I was iterating through thousands of objects, they were really piling up.

     

    In the end, I needed to make sure I performed the .Dispose() on my Regions, Planes, and xPlode.Items (lines, ellipses, and circles) as soon as I was finished with them.

     

    Thanks to all took a look and/or offered suggestions.

    Please use plain text.