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Override default commands
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Hi!
I'm trying to do something like this:
[Autodesk.AutoCAD.Runtime.CommandMethod("REFEDIT", Autodesk.AutoCAD.Runtime.CommandFlags.UsePickSet)]
public void RefEdit()
{
Document doc = AcadApp.DocumentManager.MdiActiveDocument;
if (doc is a document I care about))
{
do my stuff...
}
else
{
run the default command...
}
}
I haven't undefined the default command, my definition of REFEDIT executes anyway.
I wanna be able to run the default command from my definition.
doc.SendStringToExecute(".REFEDIT ", true, false, false); will loop forever.
Solved! Go to Solution.
Re: Override default commands
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Hi,
I tried this which is very similar to what you are trying and it worked ok.
With this code, the line command is redefined only for drawings that have "Test" in their name.
Can you try this and see if it works for you ?
Maybe it will then help you identify the reason for your code to loop indefinitely.
// Add reference to Autodesk.AutoCAD.Interop
// Add reference to Autodesk.AutoCAD.Interop.Common
using Autodesk.AutoCAD.Interop;
using Autodesk.AutoCAD.Interop.Common;
[CommandMethod("LINE")]
static public void LineMethod()
{
Document doc = Application.DocumentManager.MdiActiveDocument;
Editor ed = doc.Editor;
if (doc.Name.Contains("Test"))
ed.WriteMessage("My implementation of line");
else
{
AcadApplication app = (AcadApplication)Application.AcadApplication;
app.ActiveDocument.SendCommand("_.LINE ");
ed.WriteMessage("My implementation of line");
}
}
void IExtensionApplication.Initialize()
{
AcadApplication app = (AcadApplication)Application.AcadApplication;
app.ActiveDocument.SendCommand("_.UNDEFINE _LINE ");
}
Balaji
Developer Technical Services
Autodesk Developer Network
Re: Override default commands
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Thank you for your quick response!
I've added required references and I now use SendCommand instead of SendStringToExecute.
This will still loop indefinitely. (If doc.Name doesn't contain "Test")
public void Initialize()
{
AcadApplication app = (AcadApplication)Application.AcadApplication;
app.ActiveDocument.SendCommand("_.UNDEFINE _REFEDIT ");
}
[Autodesk.AutoCAD.Runtime.CommandMethod("REFEDIT", Autodesk.AutoCAD.Runtime.CommandFlags.UsePickSet)]
static public void RefEdit()
{
Document doc = AcadApp.DocumentManager.MdiActiveDocument;
Editor ed = doc.Editor;
if (doc.Name.Contains("Test"))
{
ed.WriteMessage("New refedit...");
}
else
{
AcadApplication app = (AcadApplication)Application.AcadApplication;
app.ActiveDocument.SendCommand("_.REFEDIT ");
}
}
Thanks again!
Re: Override default commands
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Hi,
With the Line command the code does work.
But there seems to be some problem with using it for "Refedit".
Can you check if the command is actually undefined after sending the "undefine" command ?
Balaji
Developer Technical Services
Autodesk Developer Network
Re: Override default commands
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What about:
app.ActiveDocument.SendCommand("_ACAD_REFEDIT.REFE DIT ");
?
Command _REFEDIT defined in file AcRefEd.arx
If your's dll-file loaded after AcRefEd.arx - than no need to _UNDEFINE _REFEDIT, because your command REFEDIT override standard command REFEDIT. And standard command REFEDIT can be invoked using _ACAD_REFEDIT.REFEDIT
Re: Override default commands
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Hi!
When I do the same thing with LINE instead of REFEDIT, my new definition of LINE won't run.
I get this error with both LINE and REFEDIT.
_.UNDEFINE
; error: no function definition: ACET-STR-REPLACE
_LINE
Thanks!
Re: Override default commands
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Thanks, Alexander! That works!
My dll is loaded in a .bundle installation.
So, because I can't override _LINE the same way, _LINE is loaded after my dll and _REFEDIT before?
Thanks again!
Re: Override default commands
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If the timing issue is irrelevant due to that the _REFEDIT command is already defined when my dll is loading,
I can use SendStringToExecute instead of SendCommand?
This way I won't have to echo the command.
Thanks again!
Re: Override default commands
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Re: Override default commands
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Hello again...
Sending "_ACAD_REFEDIT.REFEDIT " seems to redefine the command.
If the string is executed, the next time you run REFEDIT, it'll run the default definition.
[Autodesk.AutoCAD.Runtime.CommandMethod("REFEDIT", Autodesk.AutoCAD.Runtime.CommandFlags.Session & Autodesk.AutoCAD.Runtime.CommandFlags.UsePickSet)]
static public void RefEditDef()
{
Document doc = Application.DocumentManager.MdiActiveDocument;
Editor ed = doc.Editor;
if (doc.Name.Contains("Test"))
{
ed.WriteMessage("selected ref..");
}
else
{
doc.SendStringToExecute("_ACAD_REFEDIT.REFEDIT ", true, false, false);
}
}
Any ideas?
Thanks!





