In one of my application i do exploding some blocks.
Now i got some non-uniformly scaled blocks from user.
Inside the block there is no 3dsolid or unexplodable objects.Always it has different scale on Z scale only.(for example x=0.5,y=0.5,z=1.0)
Is there is any method to explode this block?
Otherwise to reset the z scale factor?
Go to Solution.
Cant you just set the scale factors to be the same as x or y?
bref.ScaleFactors = new Scale3d(bref.ScaleFactors.X,bref.ScaleFactors.X,bref.ScaleFactors.X);
Do you have elevated lines/text/etc inside the block? Is the block at a different elevation then the linework inside it? What are you planning on doing with the block?
If the z scale doesn't factor in, then yeah just leave it at 1 or do what the previous poster said and change it to match the x or y component.
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