The GS marker is used by the viewportDraw/worldDraw implementation of
objects. It is stored by the graphics subsystem. There are a couple of
places where we provide you with gs markers: one of them is the
SelectedObject.GraphicsSystemMarker property. You can also implement the
Autodesk.AutoCAD.GraphicsInterface classes yourself and pass your
implementation to worldDraw to find out what GS markers are sent down.
Albert
wrote in message news:4894581@discussion.autodesk.com...
The GetSubentityPathsAtGsMarker function has a parameter named marker,but I
don't know how to set it.