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Create rectangle using "AddVertex At" using Point3d
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Hey everyone, yet another question...
I've got my code to create a rectangle just fine, however i've noticed it doesn't take "Z" coordinates at all. I've got through the code and found my issue to be at these lines;
BlockTableRecord btr = (BlockTableRecord)tr.GetObject(db.CurrentSpaceId, OpenMode.ForWrite);
using (Polyline pline = new Polyline())
{
pline.AddVertexAt(0, new Point2d(LowerLeft.X, LowerLeft.Y), 0.0, 0.0, 0.0);
pline.AddVertexAt(1, new Point2d(UpperRight.X, LowerLeft.Y), 0.0, 0.0, 0.0);
pline.AddVertexAt(2, new Point2d(UpperRight.X, UpperRight.Y), 0.0, 0.0, 0.0);
pline.AddVertexAt(3, new Point2d(LowerLeft.X, UpperRight.Y), 0.0, 0.0, 0.0);
pline.Closed = true;
btr.AppendEntity(pline);
tr.AddNewlyCreatedDBObject(pline, true);
}I need to use a Point3d in order to add "Z" but apparently the pline.AddVertexAt only allows for a Point2d. Has any come across this or know of a solution?
Cheers
Vince
Solved! Go to Solution.
Re: Create rectangle using "AddVertex At" using Point3d
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Hi,
Polyline has a elevation property, so pline.Elevation=Z it's what you need.
Gaston Nunez
Re: Create rectangle using "AddVertex At" using Point3d
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Thanks gasty. any chance you have an example of this in action?
Re: Create rectangle using "AddVertex At" using Point3d
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Actually scratch that, I still need to use a 3dPolyline as I will have differing start and end elevations. Is it possible to modify the above code to use a 3dPolyline?
Thanks Again
Vince
Re: Create rectangle using "AddVertex At" using Point3d
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Hi,
This will draw a rectangle with a elevation of 400
<CommandMethod("DREC")> _
Public Sub DrawRect()
Dim doc As Document = Autodesk.AutoCAD.ApplicationServices.Application.D ocumentManager.MdiActiveDocument
Dim db As Database = HostApplicationServices.WorkingDatabase()
Dim ed As Editor = Application.DocumentManager.MdiActiveDocument.Edit or
Dim p1, p2 As Point3d
Using acTrans As Transaction = db.TransactionManager.StartTransaction()
Dim acSSPrompt As PromptPointResult = doc.Editor.GetPoint("Select First Point: ")
If acSSPrompt.Status = PromptStatus.OK Then
p1 = acSSPrompt.Value
acSSPrompt = doc.Editor.GetCorner(vbCrLf + "Select Second Point: ", p1)
If acSSPrompt.Status = PromptStatus.OK Then
p2 = acSSPrompt.Value
Else
MsgBox("Invalid point")
Exit Sub
End If
Else
MsgBox("Invalid point")
Exit Sub
End If
Dim v1 As Vector3d
Dim theta As Double
Dim p3, p4 As TVertex
Dim a, b, l, s As Double
Dim d As Double
v1 = p1.GetVectorTo(p2)
theta = v1.GetAngleTo(Vector3d.XAxis, Vector3d.ZAxis.Negate())
d = p1.DistanceTo(p2)
a = d * Math.Cos(theta)
b = d * Math.Sin(theta)
l = 2 * (Math.Abs(a) + Math.Abs(b))
s = Math.Abs(a * b)
If s <= 0.001 Then
MsgBox("Degenerated Rectangle, try again", vbCritical)
Exit Sub
End If
p3 = New Point3d(p1.X + a, p1.Y, p1.Z)
p4 = New Point3d(p1.X, p1.Y + b, p1.Z)
Dim pl As New Polyline
pl.AddVertexAt(0, New Point2d(p1.X, p1.Y), 0, 0, 0)
pl.AddVertexAt(1, New Point2d(p3.X, p3.Y), 0, 0, 0)
pl.AddVertexAt(2, New Point2d(p2.X, p2.Y), 0, 0, 0)
pl.AddVertexAt(3, New Point2d(p4.X, p4.Y), 0, 0, 0)
pl.Closed = True
pl.Elevation = 400 '<---------------------Elevation
Dim acBlkTbl As BlockTable
acBlkTbl = acTrans.GetObject(db.BlockTableId, OpenMode.ForRead)
Dim acBlkTblRec As BlockTableRecord
acBlkTblRec = acTrans.GetObject(acBlkTbl(BlockTableRecord.ModelS pace), OpenMode.ForWrite)
acBlkTblRec.AppendEntity(pl)
acTrans.AddNewlyCreatedDBObject(pl, True)
ed.WriteMessage(vbCrLf + "Rectangle length:=" + l.ToString + vbCrLf)
ed.WriteMessage("Rectangle Area:=" + s.ToString + vbCrLf)
ed.WriteMessage("Width:=" + Math.Abs(a).ToString + vbCrLf)
ed.WriteMessage("Height:=" + Math.Abs(b).ToString + vbCrLf)
acTrans.Commit()
End Using
End Sub
Gaston Nunez
Re: Create rectangle using "AddVertex At" using Point3d
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Ahh that makes much more sense. Is it possible to create the vertexes using Point3D so that each vertex may be given a unique "Z"? I've been playing around with the InsertVertexAt properties of Point3D with no luck.
BlockTableRecord btr = (BlockTableRecord)tr.GetObject(db.CurrentSpaceId, OpenMode.ForWrite);
using (Polyline pline = new Polyline())
// using (Polyline3d pline3d = new Polyline3d())
// using (PolylineVertex3d vertex = new PolylineVertex3d())
{
// pline3d.InsertVertexAt (0,);
pline.AddVertexAt(0, new Point2d(LowerLeft.X, LowerLeft.Y), 0.0, 0.0, 0.0);
pline.AddVertexAt(1, new Point2d(UpperRight.X, LowerLeft.Y), 0.0, 0.0, 0.0);
pline.AddVertexAt(2, new Point2d(UpperRight.X, UpperRight.Y), 0.0, 0.0, 0.0);
pline.AddVertexAt(3, new Point2d(LowerLeft.X, UpperRight.Y), 0.0, 0.0, 0.0);
pline.Closed = true;
pline.Elevation = LowerLeft.Z;
btr.AppendEntity(pline);
tr.AddNewlyCreatedDBObject(pline, true);
}
tr.Commit();
}
}
Re: Create rectangle using "AddVertex At" using Point3d
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For a Polyline3d you either pass a Point3dCollection of your vertex coordinates into the constructor, or you call the constructor with no arguments and use
PLObj.AppendVertex(New PolylineVertex3d(LowerLeft))
and so on...
Depending on your specific needs, you potentially have two other options. You could still use a Polyline, and use TransformBy to rotate it around the x and/or y axis to get the proper orientation, or you could set the Normal property to accomplish the same thing. A Polyline must be planar, but it does not have to be parallel to the XY plane.
I'm thinking the easiest route is to use a Polyline3d, and as long as you aren't making thousands of them, the additional overhead shouldn't be a problem.

Re: Create rectangle using "AddVertex At" using Point3d
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Hi,
No, you can't add a Point3D as a vertex to a Polyline, i fyou need a "sloped" rectangle, you have to setup the plane (UCS) on that the Polyline will lie on, and that, I think, requires some Matrix3d manipulation. You can read this post on Theswamp: http://www.theswamp.org/index.php?topic=41571.0, I have no time now to code but i'll check this topic.
later.
Any way, if you need to put the vertex list of a Polyline ina Point3dCollection, it's simple:
Dim n as integer=Pline.NumberOfVertices-1
Dim i as integer
Dim pc as new Point3dCollection
Dim vertexList as new list (of Point3D)
For i=Pline.StartParameter to n
pc.Add(Pline.GetPointAtparaMeter(i))
vertexList .Add(Pline.GetPointAtparaMeter(i))
Next
Note1:I'd prefer to use a list instead of Point3dCollection in most cases.
Note2: The GetPointAtParameter returns a Point3D with Z=Elevation,
Gaston Nunez

