Hello all!
I want to be able to add a Block Reference to a hatch.
I'm adding the block reference to an ObjectIdCollection and the hatch is not taking it when using AddLoop().
So I thought maybe I needed to add the location of the polyline (curve-like) object that is member of the blockreference to the hatch, but I don't know how to get its ObjectId.
Hatch thisHatch = new Hatch(); thisHatch.Layer = layerName; thisHatch.SetDatabaseDefaults(); thisHatch.SetHatchPattern(patternType, patterName); thisHatch.Color = Color.FromColorIndex(ColorMethod.ByColor, colorIndex); thisHatch.Transparency = new Transparency((Byte)(255 * (100 - 60) / 100)); tSpace.AppendEntity(thisHatch); transaction.AddNewlyCreatedDBObject(thisHatch, true); thisHatch.Associative = true; ObjectIdCollection newOIC1 = new ObjectIdCollection(); newOIC1.Add(hatchElement); thisHatch.AppendLoop(HatchLoopTypes.Default, newOIC1); ObjectIdCollection newOIC2 = new ObjectIdCollection(); newOIC2.Add(laLosa); thisHatch.AppendLoop(HatchLoopTypes.External, newOIC2); thisHatch.EvaluateHatch(true); ObjectIdCollection newOIC3 = new ObjectIdCollection(); newOIC3.Add(thisHatch.ObjectId); newDOT.MoveToBottom(newOIC3);
Also, I'm trying to delete certain HatchLoop that is associated to a polyline but I don't know how to do it. I'm going through the loops in the hatch but I don't know what to do there. I wanna do this so I create a new and different hatch on top.
I think one could also copy all the loops except the one one wants to delete, but I'm not sure how to tell which one is the one I want to delete that is the one associated to a polyline or that is in certain region.
Thanks in advance.
You can clone polyline, transform it with BlockReference.BlockTransform matrix and use this clone as a hatch loop.
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Alexander Rivilis / Александр Ривилис / Олександр Рівіліс
Programmer & Teacher & Helper / Программист - Учитель - Помощник / Програміст - вчитель - помічник
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