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Next physics video - pool

43 REPLIES 43
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Message 1 of 44
_KxL_
1129 Views, 43 Replies

Next physics video - pool

>POOL IS OVER! Not sure how to close it?<

There are plenty of topics to show, but I would like to hear what you are interested in. This pool will tell me what to focus on, so please vote.

PS.Up to now we are having tutorials about:
- Solver basics (http://www.kxl.com.pl/Area/KxL_AreaAnswer(CC2010).mov)
- Rigid bodies basics (http://www.kxl.com.pl/Area/KxL_RigidBodies.mov)
- Joints (http://www.kxl.com.pl/Area/KxL_Joints.mov)
- Setting up ragdoll! (http://www.kxl.com.pl/Area/KxL_RagdollCreation.mov)
- Rider setup (part 2 for Joints) (http://www.kxl.com.pl/Area/KxL_BikerGirl.mov)
- Little about Animation Mixing (http://www.kxl.com.pl/Area/KxL_AreaAnswer(CC2010)_2.mov)
- Animation Mixing (http://www.kxl.com.pl/Area/KxL_AnimationMixing.mov)
- Ragdoll and Joints and Python speedup(http://www.kxl.com.pl/Area/KxL_RagdollJoints_Python.mov)
- Python speedup script (http://www.kxl.com.pl/Area/KxL_Area_PhysicsSpeedup.py)
- Poses and Forces (http://www.kxl.com.pl/Area/KxL_PosesAndForces.mov)- LATEST




Cheers!
43 REPLIES 43
Message 2 of 44
pirateshow
in reply to: _KxL_

Wow &#40;with my jaw on the ground&#41;!
These are phenomenal!

Thank you!
Message 3 of 44
_KxL_
in reply to: _KxL_

Glad you like it pirateshow

I haven't give any end date for this pool...which was bad. I hope to get time to create next video before the end of year &#40;or before I get back to work&#41;. Only problem is that two topics are close in vote count. That is why anyone that haven't vote yet, please do so.

Cheers!
Message 4 of 44
Anonymous
in reply to: _KxL_

WoW KxL!! INSANE!! This are OFF THE HOOK!! 😄

Really nice tutorials, this are VERY VERY usefull and inspiring!!

This topics are not well covered by the tutorials we see around, mostly of the tutorials covers the basics of animation or a basic rig using the tools in MB. It´s awesome to see this kind of tutorials, these shows off the power of Motionbuilder as a animation & rigging package!! Nice to see someone with your knowlodge to show the things MB can do and how you do it; so others can learn from you!! I´m sure that there are a lot of people that would love to see more advanced tutorials like these covering topics that are not well explained or are used on a daily based production pipeline &#40;real world situations&#41;!!

Already voted for my favorite topic for the next tutorial, it will be interesting to see the Joints & Ragdoll &#40;Hair, bows, etc&#41; that´s my first pick but to be honest any of those tutorials would be AWESOME!! 😄 Really neat stuff!!

Thanks a lot for sharing your knowlodge with us, i hope to see more of your tutorials soon!! ;&#41;

P.S.: Don´t want to get ahead of the tutorial and don´t want disrupt the topic of the post; but I´m trying to use joints with bones but i´m unable to attach a rigid body to bones... I used the rigid body constraint with no luck, i still get an error message that says "All joint connections must have rigid body attached or be ragdolla approximation. Please check "bone name"". Can we use a rigid body directly on bones or i should create a mesh that will drive the bones and that mesh is the one that actually have the rigid body??
Message 5 of 44
Anonymous
in reply to: _KxL_

Found the answer to my question on other post where you posted a file of pepe with a setup like the one i was asking about!!

Thanks!! That will be usefull for research... ;&#41;
Message 6 of 44
_KxL_
in reply to: _KxL_

Thanks Dakkon, glad you have found this thread and thread with Pepe joint setup.

--

Next tutorial is ready, rider girl setup won. Let me know if you want me to create new pool, or we will continue with this one?
I think we can also extend this list with topics you have in mind. I am open for propositions.

PS. For those who rate this thread with one star - IMHO you should write comments, on what is wrong/bad too. This way I can improve it. Without comments, I don't know how to understand it?
Message 7 of 44
fromme
in reply to: _KxL_

Dear Mr. KxL,

Will you be able to help in building 4 Wheel Charriots Driven by 12 horses &#40;6 horses in front and 6 horses in the back&#41; and the next part of the request is if you could go further and demonstrate Two such chariots Racing and colliding and all that you think you can. I know its too much to ask but I do believe in luck.

Thanks a ton for all your previous effort. Love you.
Message 8 of 44
_KxL_
in reply to: _KxL_

Dear Mr. fromme,

Thanks for your comment, but I am afraid this is far beyond my skills. I can only wish you good luck in your work and with little hope, to see your results.

Best!
Message 9 of 44
fromme
in reply to: _KxL_

Dear Mr. KxL,

We dont always get the world but I will keep my hope up that some day it might just happen. So now can I ask if You can make a demo of a "Car driving a Trailer". Thanks again.
Message 10 of 44
red_merkin
in reply to: _KxL_

All of the above?
Message 11 of 44
Anonymous
in reply to: _KxL_

Hey man, how you doing?

Saw the rider girl setup, nice tutorial. I think we can go on with this pool, no need to create another one, there are topics in there that are really intresting!! Would be nice to see all the videos on the pool and after that if you are intrested we can add new topics! 😄

I don´t know why people are rating this thread with one star, the tutorials are great and you are doing a great effort to deliver free tutorials to the community!! For me the only improvement will be to have audio on the videos but other than that the tutorials are AWESOME and you can learn some cool things with them!!

Next of the list is the joints & ragdoll &#40;hair, skirts, etc&#41;!! WoooooOOOhhhhHHhoooOOOoo!! 😄

Happy new year!!
Message 12 of 44
_KxL_
in reply to: Anonymous

Thanks, but like we all I get back to my regular work. I do hope I will be able to create one tutorial per month, but nothing I can guarantee.

For audio/voice - thanks, I am aware of that, but it require much more time to create, and length of tutorials would probably double &#40;it does affect the size of it too&#41;.

Happy new year!
Message 13 of 44
_KxL_
in reply to: _KxL_

Car and trailer you should be already able to do...in joints thread I was showing how to make simple car:
http://www.kxl.com.pl/Area/KxL_Simplecar.mov

I am still thinking about those horses...do you have already data for horse character and animations ? Maybe you should reach me on priv and tell me more...

Cheers
Message 14 of 44
fneill
in reply to: _KxL_

I sure like KXL's tutorials. I have saved them all to my hard drive and refer to them when I need to. So very LITTLE &#40;like none&#41; new tutorials &#40;or even youtube&#41; tutorials coming out for MotionBuilder that just having this great help is wonderful.
Message 15 of 44
fromme
in reply to: _KxL_

Dear Mr. KxL,

Thanks again for the Car URL. The thought about the horses and the charriots came from the movie Beh Hur. The clips of the charriot race are on Google. Lets say if it was 3ds max Reactor then a ROPE would have been used with manually animated horses to drive the Reactor Car. The question is how can it be achieved in Motionbuilder with Physics for horses and charriots.
Message 16 of 44
_KxL_
in reply to: _KxL_

After a while another tutorial is ready - AnimationMixing won.

Cheers
Message 17 of 44
fromme
in reply to: _KxL_

Dear Mr. KxL,

Whichever tutorial wins but in the end you are making us winners. Thanks for all that you do.

Regards
Message 18 of 44
Anonymous
in reply to: _KxL_

Thanks KxL! 😄

Love your work!
Message 19 of 44
_KxL_
in reply to: _KxL_

Thx, glad you like it....and don't forget to vote for next one ;&#41;
Message 20 of 44
fromme
in reply to: _KxL_

Dear Mr KxL,

the wait has been longer than usual. wouldnt mind if all on the list became available in one go. wishful thinking but who know what wish might get answered. hoping for the sky. thanks.

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