Hi,
I was wondering wether it is possible to introduce a time delay to real time input, e.g. a rotation, a vector or a number.
I saw some delays in the relation constraints but as far as I understood these are only fitting for a single number and not for continous input ?
Maybe some of you have a better overview on the possibilites, im new to constraints.
relation constraints are direct connections so if you connect one object to another it will follow real-time. you might delay that connection by interrupting the stream (putting a delay/time type node) in between the driver and receiver.
I don't know which nodes will achieve your results.. probably time and a subtract or multiplier type function.
Brad Clark
Co-Founder:Rigging Dojo-Teaching the art and science of character rigging
Author: Inspired 3D Advanced Rigging
Author:The Character Animator Toolkit for Motionbuilder
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