Has anyone seen this behavoir before? Upon importing a free BVH file I found online it's sideways from the hips. Plays fine it's just crooked. If I play the file back in a BVH viewer it looks correct without the skew. There don't really seem to be much in the way of settings for a BVH file import so i'm not entirely sure why it wouldn't be working.
Any ideas?
Thanks for any assistance!
-Ethan
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Hello.
Can’t you bring it back to the viewer and try to save it again from there...
Then reimport.
Seems like some sort of joint orient problem.
You should be able to fix that in the fcurve editor of Mobu.
Target the correct rotation on the joint above the hips and move the rotation fcurve (the whole curve) straight up/down in the fcurve editor till the upper body points up again.
Then play with the translation curves to align it with the hips.
Hi Ethan,
Yes, I helped someone with what looks like a similar issue a couple of months back - hopefully the same solution will work for you.
There seems to be an issue with the BVH importer in MotionBuilder 2013. It isn't setting the correct rotation values on the "BVH:ToSpine" joint in the skeleton.
If you can go back to MoBu 2012 or forward to MoBu 2014 the files seem to import correctly and set the joint to the correct rotation values but for some reason in MoBu 2013 - which I'm guessing you're using - it doesn't work.
If you can't switch versions of MotionBuilder, you could try setting the LOCAL rotation values on the BVH:ToSpine joint to 0, 88.88, -70.19 (x, y, z) which will hopefully align it correctly - these values are the ones used to fix the previous problem but hopefully they'll work on your file. Usually there isn't any animation on to this joint so you shouldn't have any problems when you play the animation back.
Hopefully setting the local joint angle or switching to a different version of MoBu will fix you problem.
Let me know if the values work,
Brad Clark
Co-Founder:Rigging Dojo-Teaching the art and science of character rigging
Author: Inspired 3D Advanced Rigging
Author:The Character Animator Toolkit for Motionbuilder
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