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Use image ratio doesn't work - UV texture editor

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Anonymous
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Use image ratio doesn't work - UV texture editor

I'm using a texture sized 512 x 768 (2:3)

And when I toggle on the "Use Image Ratio" option, the UV space is still 1:1.

Anyone have ideas how I can force it to use the 2:3 ratio.
maya api commands or anything?


Thanks
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