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Is there a way to create unique UVs across multiple objects?
The “Unique UVs (polymesh)” command works fine for a single object, when executing it on multiple objects the UVs between these objects are overlapping 😞
It doesn't seem to be supported. The best workaround I can think of is to merge the objects, apply unique UVs to the single object, and then use GATOR to transfer the UVs back to the original objects.