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Taceo
Posts: 2
Registered: ‎04-08-2012

UVs moving when rendering.

7 Views, 3 Replies
04-08-2012 09:28 AM
Hi.

I haven't been using Maya for that long and now I am trying to learn texturing.
It works well except for the fact that the UVs move a little bit to the upper-right when I am rendering.

I doubt it has something to do with my render settings but if you think it is I can tell you my settings.

Here are some pics of what happens:


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Valued Contributor
mrAFK
Posts: 91
Registered: ‎03-17-2012

Re: UVs moving when rendering.

04-10-2012 10:05 AM in reply to: Taceo
bit confused here..the first pic, is it a single plane or is it a cube? how does it look in the uv-layout editor?
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Chris Koehler
Posts: 17
Registered: ‎08-11-2009

Re: UVs moving when rendering.

04-10-2012 03:09 PM in reply to: Taceo
Yeah screen shot of your UV Layout would be nice. Also is that a 2d texture or a 2d projection. I only ask because if you selected it to be a 2d projection and not a 2d texture it will move around you model if you ever move you model in 3d space, unless you create a texture reference object.
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New Member
Taceo
Posts: 2
Registered: ‎04-08-2012

Re: UVs moving when rendering.

04-11-2012 03:12 PM in reply to: Taceo
Hey, thanks for replying. Although I recently figured out the problem. For some reason, changing the texture with all the 6 sides of the cube so that all sides would be 64x64 instead of 8x8 pixels as it was in the first place would do the trick since the cubes dimensions are 64x64x64. Still don't understand why it would move because the texture wasn't exactly big enough.
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