Hello,
I'm trying to map my UVs for Maya LT 2015. I cut it up, and unfolded it and optimized it, but everything is red. I'm not sure how I'm supposed to get everything white, which is optimal right? Could someone give me advice?
Thanks!
Bryan
Solved! Go to Solution.
Solved by Karen.Snow. Go to Solution.
Hello,
From the looks of it, its possible the UVs are just flipped. In the UV editor, if you select all the UVs and go to Polygons > Flip, does this turn them to blue? Blue is the color you want.
Best Regards,
Karen