Thank you for your help
I've tried to bump the subdivision to 6 and the result is good compare to the first cube. But like i said in the video he's using a level 3 subdivision only.
Any idea ?
🙂
It seems relate to edge crease value.
If crease value is higher than subdivsion value, the edge will be a hard edge, otherwish it will be a smooth edge.
Just use the crease tool set the edge crease value lower than 3, for example it can be set to 2.2, then set the subdivsion to 3 or 4, it will be style which the video shows.
go to the shape tab of your cube. Under smooth mesh make sure the preview division level is set to 4 ( to match the vewport look in the video) hope this helps