It seems the bridge tool does not merge edges as one would expect it to. I realize that the workaround is to follow the bridge operation with a merging of the edges on either side of the bridge. However, this seems kind of silly for an application of Maya's stature. Shouldn't such a common operation be done correctly?
I understand that this issue has been known for a long time, and yet nothing has been done to fix it. Why? Are there any plans to fix this tool? If so, when?
If anyone is still interested, I found this little thread on one forum, where it offers short script for bridge tool that merges all the edges nicely. Just added to your tab and live happy 🙂
http://www.polycount.com/forum/showthread.php?t=106926
onionhead_o created [Maya]Proper Bridge Tool on 10-15-2012 06:57 PM
polyBridgeEdge -ch 1 -divisions 0 -twist 0 -taper 1 -curveType 0 -smoothingAngle 30; polySelectConstraint -pp 1; polySewEdge -ch 1 -t 0 -tx 1 -ws 1 ; delete -ch; select -clear;