Hello folks,
I'm using Maya 2013 SP2 on a MacBook Pro running 19.8.2. When trying to load 32-bit floating point OpenEXR or Tiff files for displacement maps I will invariably get the following error:
// Warning: Failed to open texture file: <file path>
The proper OpenEXRLoader and tiffFloatReader bundles are loaded in the Plug-in Manager and the very same files open without issue on Maya 2013 on my Win7 machine. It seems this is OSX specific. Has any one else come across this problem?