Hi Everyone
I try to discover the topic, how to extract props animation from mocap data. I read a couple of discussions about this but still not clear the workflow. Especially two things:
1. If the mocap data contains markers for props (I guess always does) how can I transfer it for the Actor.
2. If I have a mocap skeleton which contains an extra (or couple of) prop joint(s) how can I transfer to another rig. Character Definition has a Props slot where I can add the props joint but it seems no effect when I choose Character Input form the mocap skeleton (which has also props joint set).
Thanks for the help