Community
You characterized the Biped not in a T stance and or it was facing the wrong way.
Make sure you characterize it after you face it forward and have the arms out to the side like a T and not down as Biped defaults to.
Brad Clark
Co-Founder:Rigging Dojo-Teaching the art and science of character rigging
Author: Inspired 3D Advanced Rigging
Author:The Character Animator Toolkit for Motionbuilder
Can't find what you're looking for? Ask the community or share your knowledge.