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    9 Kudos

    Constraint Numbers

    Status: Implemented
    by Active Contributor jamjumpin on ‎02-04-2013 09:10 AM

    Quite often when I’m editing an existing mate, I don’t know which is selected face1 and which is selected face 2. If I am resolving something through design doctor it is particularly important to know this. I know they are different colours but they are not different enough for it to be obvious which is which. 

    I just thought that there could be a number 1 and 2 near the direction arrows to make it obvious.

    Status: Implemented
    This idea has been implemented within Autodesk Inventor 2014. Enhancements were made to the Free Move command within assemblies.
    Comments
    by Employee bryan.kelley on ‎02-07-2013 03:32 PM
    Status changed to: Comments Requested
    Hello jamjumpin, So it's not really Constraint Numbers per se, but better feedback from Inventor insofar as what geometry on which component is being referenced for each element of the Constraint? Is that correct? Thank you, Bryan Kelley Sr. Software QA Engineer DLS – Mechanical Design
    by Active Contributor jamjumpin on ‎02-07-2013 04:01 PM

    That's correct. But it makes sense from a UI point of view that there would be numbers to do this.

    In the constraint dialogue box is asks you to select 1 and then select 2.

     

    The yellow and dark yellow that I currently have are no use for telling the difference between the two.

    by Distinguished Contributor LT.Rusty on ‎02-07-2013 04:16 PM

    If you change to the High Contrast color scheme is goes to green for #1, yellow for #2. 

    by Employee dan.szymanski on ‎04-03-2013 12:30 PM
    Status changed to: Implemented
    This idea has been implemented within Autodesk Inventor 2014. Enhancements were made to the Free Move command within assemblies.
    by Active Contributor jamjumpin on ‎04-03-2013 12:52 PM

    Thanks, I will review this when we get our copy, but from what I've read about the free move tool, it's nothing like what I was asking for. 

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