Does anyone have a z450 3D printer that they are able to print out full color Invertor files on?
I am trying to 3D print student files created on Inventor to our new z450 printer, but have not had much luck. I am able to save Inventor files in VRML format, but when going to print, the colors and inserted images (.jpg, .gif, .img) do not show up. Only the default material type is displayed.
We have one, but I don't recall the exact proceedure to attach the image (color) to the stl file.
As I recall it is done in the zCorp software - not from Inventor.
We don't have one but I have had to prepare files for use on one. Can either use STL or VMRL - STL cannot save any colours and VMRL isn't much better (apparently it's meant to be able to store colours, but I had little success - guess it's all down to which 3rd party plugin you're using as it's not a native export option).
For colours/images I've always had to produce images/renderings plus the texture images for the bureaux to specify on the model via the ZCorp software (ZEdit, I think).
I have the same z450 printer and have had no success. There are a number of other programs that will convert inventor files to VRLM files but none that I have tried retain the colors. I have tried the add-on that Autodesk put out, but that didn’t work either. Someone told me to put the materials folder in the same folder as the saved part so that the zedit software can find what the materials (appearances) are but I am unable to locate the file to move onto the flash drive.
Is there someone working at Autodesk that would know of a fix for this issue?
The procedure you must use is as follows:
I know that VRML is supposed to retain colors but it's never worked for me, plus Zedit Pro works really well. I never bother changing colors in Inventor when planning to 3D print, and do it all in Zedit Pro. We have a 450, and sell them as well.
I was wondering if there was a way to retain the colors and appearances that were put on the object in Inventor. I have done the coloring in zedit and zedit Pro. I find that it is harder to color and to do some of the formatting in zedit. Also, I have multiple students turning in assignments and it would take too long to color all of them. .VRML files are supposed to retain this information, so why aren’t they?
Short answer IDK, but here is what you can try, this is from the 3D systems website, and I have not tried any of this, so this is the best I can do for now:
To save an Inventor® file to the VRML file format, you can use one of the following options:
1. Inventor does not have a native VRML exporter.
A plug-in called VMRL Translator for Inventor (supports vertex color only) is available at http://www.cadstudio.cz/vrmlout
This plug-in will allow for VRML export from Inventor (vertex color only) – it does not support texture maps (a known limitation).
This plug-in is available for trial and purchase (~US$99).
If you have access to 3DS Max or Maya (for example via Autodesk University program) you do not need the above VRML Translator plug-in. 3DS Max & Maya allow for the importing of Inventor .IPT (individual part files) or .IAM (master assembly files) and allow for the exporting of VRML, 3DS & FBX (file formats supported by ZPrint 7.11+).
If you only have access to Inventor, and wish to export a model with texture maps, you can try options 2 & 3 below - otherwise, use of other Autodesk products is required.
2. Save your file to the SAT file format, and then open the file in the latest release of Mechanical Desktop. You will then be able to export to the VRML file format.
3. "Save Copy As" XGL or ZGL
* Use Okino's Polytrans to convert XGL/ZGL to VRML, 3DS or FBX file format http://www.okino.com/nrs/nrs.htm
* Use AccuTrans 3D to convert XGL/ZGL to VRML, 3DS or FBX file format
* Use Realitywave's VizStream to export to desired file format
So I tried the 3D studio method with mixed results. I imported a IPT into studio, and it brought in the colors, but some were swaped, and it wasn't exactly as it was in Inventor ( I know very little about 3DS)...I then exported as VRML, then brought it into ZPrint...NO COLORS!
I then exported as an FBX from 3DS, and it did retain the colors, but as I mentioned they were not identical to the original....so.
I HIGHLY recommend using Zedit Pro, once you get good at it, it really is pretty easy IMO...but I understand your situation with the kids and all.
Hope this helpss