This is my very first attempt at modelling a kinematic chain (and modeling in general).
I started creating the unique components (body, bogie, flipper), then assembled a bogie, by respecting the kinematic hierarchy, then copy-paste the bogie to the other side.
But inspecting the model tree, I see some components have joints and some not (bogie1 vs bogie2), while subcomponents appear to have every child cloned (flippers).
Did I make some obvious mistake in modeling? (the model behaves ok btw)
Another question: if now I want to edit the original sketches (from which I performed extrude ops), the extruded solid are not updated. How to change model dimensions?
(edit: it seems the file upload and the rich text formatting does not work in Safari for Mac)