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Member
Posts: 4
Registered: ‎11-20-2013
Message 1 of 7 (136 Views)

materials issues

136 Views, 6 Replies
11-20-2013 09:33 AM

Hi to everyone,

Can you help me solving this problem?

 

Thanks

Valued Mentor
mpatchus
Posts: 437
Registered: ‎10-22-2008
Message 2 of 7 (125 Views)

Re: materials issues

11-20-2013 09:56 AM in reply to: jordan2ivanov

In your styles, create a copy of the color you are using called something like "xxxx-90", and rotate the bitmap 90 degrees.

Then select the faces and apply a color override using the 90 degree style.

Mike Patchus

Inventor 2012 SP3 ~ Vault Pro 2013
==================
Lenovo D20 Workstation Intel Xenon E5640@2.67GHz (2)
Win 7, 24gb RAM, NVIDIA Quadro FX 3800

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Member
Posts: 4
Registered: ‎11-20-2013
Message 3 of 7 (108 Views)

Re: materials issues

11-20-2013 10:35 AM in reply to: mpatchus

Thanks

It helps me

Valued Contributor
Posts: 87
Registered: ‎07-30-2013
Message 4 of 7 (87 Views)

Re: materials issues

11-20-2013 02:02 PM in reply to: mpatchus

Any reason you have suggested a new material style as opposed to face specific appearance adjustments?

(Oh, you still have Inventor 2012...)

 

In 2013 (and newer I'm guessing) There is the 'Adjust' tool, located to the right of the 'Appearances' dropdown menu.

it can simply rotate the appearance on a per face basis, (can also change scale and tint)

Member
Posts: 4
Registered: ‎11-20-2013
Message 5 of 7 (83 Views)

Re: materials issues

11-20-2013 02:07 PM in reply to: CAG_DRAFT

I noticed that new version of Inventor has better material editor but my PC is not that powerful for it.

And yes, I forgot to mention that my version is 2012 :-)

Valued Mentor
mpatchus
Posts: 437
Registered: ‎10-22-2008
Message 6 of 7 (59 Views)

Re: materials issues

11-21-2013 04:14 AM in reply to: CAG_DRAFT

Yeah 2012 doesn't have the adjusting capabilities that are in the newer versions.

 

I've done quite a bit of woodworking in Inventor and have typically made three color styles for each type of wood we use.

Normal, Rotated and End Grain

 

End Grain obviously uses a different bitmap image.

We've had some pretty good results with them using Studio.

 

I'll see if I can dig up some of the renders we've done and post a couple.

Mike Patchus

Inventor 2012 SP3 ~ Vault Pro 2013
==================
Lenovo D20 Workstation Intel Xenon E5640@2.67GHz (2)
Win 7, 24gb RAM, NVIDIA Quadro FX 3800

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Member
Posts: 4
Registered: ‎11-20-2013
Message 7 of 7 (55 Views)

Re: materials issues

11-21-2013 04:26 AM in reply to: mpatchus

I installed Inventor 2014 this morning but still can't solve the problem.

I problem appears with the rounded parts. They aren't a whole piece. It's made from small squares (not me the program made them like this) and each one of them has own texture (by default) I tried to adjust the size of the texture, but ..the result wasn't good at all.

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