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Valued Contributor
mbenoy
Posts: 77
Registered: ‎12-05-2006
Message 11 of 14 (132 Views)

Re: help creating shape

09-15-2011 10:42 AM in reply to: johnsonshiue

I cleaned up a few sketches and then created it with a surface and sculpt.  Also got rid of all multibody steps.  I don't have the educational version or know anything about it so I'm not sure if you can open or not but I attached it.

Michael Benoy
Designer
Scott Safety

Inventor 2013 Pro, Windows 7, 64bit
Intel® Xeon® Processor W3580 (8M Cache, 3.33 GHz)
12 GB DDR3, NVIDIA Quadro FX 3800
Distinguished Contributor
gryles
Posts: 107
Registered: ‎10-10-2009
Message 12 of 14 (99 Views)

Re: help creating shape

09-20-2011 03:05 AM in reply to: mbenoy

Thanks for the advice on how best model this shape.In your opinion this shape would be best modelled using surfaces for the entire model...

The part attached has the neck section remodelled...it was my last attempt a few days ago.....i will go to surfaces if you advise this is the ideal way to model the part.

Greg

Inventor 2012
Valued Contributor
mbenoy
Posts: 77
Registered: ‎12-05-2006
Message 13 of 14 (82 Views)

Re: help creating shape

09-20-2011 10:50 AM in reply to: gryles

Everyone models differently, of course.  For me, putting that last feature in as a surface was easiest/quickest.  It could have been done as a solid step but the sketches would have been a little more involved.  I usually like lofting surfaces more than solids anyway.  Less edges to control.  I didn't use any surfaces elsewhere.

Michael Benoy
Designer
Scott Safety

Inventor 2013 Pro, Windows 7, 64bit
Intel® Xeon® Processor W3580 (8M Cache, 3.33 GHz)
12 GB DDR3, NVIDIA Quadro FX 3800
Distinguished Contributor
gryles
Posts: 107
Registered: ‎10-10-2009
Message 14 of 14 (51 Views)

Re: help creating shape

09-30-2011 04:01 AM in reply to: mbenoy

Thanks for helping and offering your advice.Did you get a chance to view attempt 2.Thoughts for improvements

 

Greg

Inventor 2012

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