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Weldment Bug/Crash??

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Message 1 of 2
Anonymous
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Weldment Bug/Crash??

I posted a file in CF under the same heading. What I am trying to is add
tapped holes to the right end of this weldment. To do this, I RMB on Hole1,
then chose "edit feature" and added the holes. Problem is the tapped holes
only go thru the channel. I want the tapped holes to go thru all the parts
like on the left end.

How do I get the holes in the right end without having to do another sketch?

Want to crash Inventor 6.0.... Edit Component Pattern 1 and remove either
819033-pa or 819033-pd. Crashes my system everytime.

Kirk

--
Inventor 6, sp1
Win XP Pro
P4, 2 Ghz, 512M
Gloria II-64
nVidia v6.13.10.4072
1280x1024, 32 Bit
1 REPLY 1
Message 2 of 2
Anonymous
in reply to: Anonymous

Wouldn't you know it, I found the answer to the first part of my own
question... I got this to work by using the "Add Participant" feature and
adding the other parts from the array.

Still don't know why the assembly crashes when I edit the pattern.

Anyone??

Kirk


"Kirk A." wrote in message
news:4154DB2156023F27AF70E4113CB0A186@in.WebX.maYIadrTaRb...
> I posted a file in CF under the same heading. What I am trying to is add
> tapped holes to the right end of this weldment. To do this, I RMB on
Hole1,
> then chose "edit feature" and added the holes. Problem is the tapped
holes
> only go thru the channel. I want the tapped holes to go thru all the
parts
> like on the left end.
>
> How do I get the holes in the right end without having to do another
sketch?
>
> Want to crash Inventor 6.0.... Edit Component Pattern 1 and remove either
> 819033-pa or 819033-pd. Crashes my system everytime.
>
> Kirk
>
> --
> Inventor 6, sp1
> Win XP Pro
> P4, 2 Ghz, 512M
> Gloria II-64
> nVidia v6.13.10.4072
> 1280x1024, 32 Bit
>
>

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