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Problem while creating an adaptive part

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Message 1 of 3
Anonymous
120 Views, 2 Replies

Problem while creating an adaptive part

I've got a situation where I'm trying to create an adaptive part to simulate a weld bead on a pipe.

the problem i'm having is that when i project in the end the pipe, which is sweep, i get no endpoints to constrain to.

when i projectin the flange end that projects in as it should.

additionally all of these parts are derived components, but i've also tried it on a non derived pipe.

and here's what i'm running just in case it's an issue.

a pentium 4 2ghz, with 768 mg of ram, an nvidia geforce 4

and this occurs in both inv. six, and inv. seven
2 REPLIES 2
Message 2 of 3
Anonymous
in reply to: Anonymous

Hi, Donovan.

Perhaps if you could post (to ivCF) an example of what you are trying to do it
would help.

Just from your description I'm going to guess that you are trying to project a
section of the pipe and flange. It might be that the pipe (end? as in a butt
weld?) is projecting a collapsed closed spline curve or something of the sort.
A possible fix might be to create an intersection curve of the pipe and sketch
plane (3D Sketch) and project that curve or possibly work points or something
to your 2D profile sketch. (??)

=======================

"donovanc" wrote in message
news:f171d73.-1@WebX.maYIadrTaRb...
> I've got a situation where I'm trying to create an adaptive part to simulate
a weld bead on a pipe.
> the problem i'm having is that when i project in the end the pipe, which is
sweep, i get no endpoints to constrain to.
>
> when i projectin the flange end that projects in as it should.
>
> additionally all of these parts are derived components, but i've also tried
it on a non derived pipe.
>
> and here's what i'm running just in case it's an issue.
>
> a pentium 4 2ghz, with 768 mg of ram, an nvidia geforce 4
>
> and this occurs in both inv. six, and inv. seven
>
>
Message 3 of 3
Anonymous
in reply to: Anonymous

This has been solved. the cuts have be performed on the swept pipe, after it has been derived. Then i can get a projected line with endpoints.

i sense a thing that need to be worked on by Autodesk here.

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