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HPsteam
Posts: 11
Registered: ‎07-24-2012
Message 1 of 7 (627 Views)
Accepted Solution

Pipe intersection

627 Views, 6 Replies
10-03-2012 09:48 AM

Hi guys,

hopefully someone could help me out with this problem. 

 

I am in process of preparing an iPart for products we are fabricating that has pipes, fittings, flanges etc... My main problem is creating piping interection. Something that looks like a nozzle on a shell & tube heat exchangers. Basically fabricated reducing Tee. I have tried all of the combine methods, multi-body part, assembly and none of the solutions gives me what i exactly want. I would probably be able to make it with one round boudy cutting out of the larger shell and then one more extruded sketch (pipe for the nozzle/neck) but i am affraid that will create problems when sizes of the pipes vary + it will still be protruding into the shell, not terminating at the (inside / outside) surface of the shell.

 

I will have a larger shell varying between 5" and 48", while smaller can go anywhere between 1" and 36". Can someone help me how to do this.

 

I am currently running 2010 ver, but soon we are supposed to upgrade to 2013. So please specify for which version when replying. 

 

i did not attach any part since it is straight forward pipe branch at 90° angle

 

 

Any kind of help will be appreciated,

thanks,

 

(low esteem) HPsteam

Valued Mentor
japike
Posts: 322
Registered: ‎02-06-2004
Message 2 of 7 (620 Views)

Re: Pipe intersection

10-03-2012 10:24 AM in reply to: HPsteam

Are you looking for something like this?

 

Peace,
Jeff
Inventor 2013
Contributor
HPsteam
Posts: 11
Registered: ‎07-24-2012
Message 3 of 7 (615 Views)

Re: Pipe intersection

10-03-2012 10:26 AM in reply to: japike

Yes... that would be pretty much what i am looking for

Valued Mentor
japike
Posts: 322
Registered: ‎02-06-2004
Message 4 of 7 (608 Views)

Re: Pipe intersection

10-03-2012 10:32 AM in reply to: HPsteam

I'm using 2013, so the part won't help you, but you should be able to build your own following the the features in the browser.

Peace,
Jeff
Inventor 2013
Contributor
HPsteam
Posts: 11
Registered: ‎07-24-2012
Message 5 of 7 (605 Views)

Re: Pipe intersection

10-03-2012 10:36 AM in reply to: japike

japike,

thank you for the answers..

 

The only way i could do it is to have two cylinders as a start, and then create new sketch of smaller cylinders, and cut-out thru both of them. That will give me geometry i need, but it seems like there should be an easier way of doing this.

 

would you be able to explain hwo to get there, if there is an easier way?

Valued Mentor
japike
Posts: 322
Registered: ‎02-06-2004
Message 6 of 7 (593 Views)

Re: Pipe intersection

10-03-2012 10:48 AM in reply to: HPsteam

Did you try to follow the feature tree in the picture I posted?

 

If so, where are you getting stuck?

Peace,
Jeff
Inventor 2013
Contributor
HPsteam
Posts: 11
Registered: ‎07-24-2012
Message 7 of 7 (581 Views)

Re: Pipe intersection

10-03-2012 11:02 AM in reply to: japike

it was not clear which steps you have taken...but since you used thicken the only thing would be to use surfaces... that was so easy... i knew that there is easier way, but was not thinking of thickening the surfaces...

 

thanks a lot  !!!!

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