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Making a surface into a solid

12 REPLIES 12
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Message 1 of 13
Anonymous
7858 Views, 12 Replies

Making a surface into a solid

I have a bunch of surfaces that I want to make into a solid.
How do I go about this?

Thanks,
Mike
12 REPLIES 12
Message 2 of 13
Anonymous
in reply to: Anonymous

Mike

I recently had success doing this by selecting the .iges model and in the open box under options selecting the healer enabled and auto stitch & promote boxes. They opened as a solid and I was able to save them as .ipt's with their manufacturers part number (they were several flange and take up beaings)and use them in assemblies.

Ed

Message 3 of 13
Anonymous
in reply to: Anonymous

Make sure you have enough surfaces to form an
enclosed space with no overhangs and use "Stitch".

 

Pat


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
I
have a bunch of surfaces that I want to make into a solid.
How do I go
about this?

Thanks,
Mike

Message 4 of 13
Anonymous
in reply to: Anonymous

I can only get that to work if I have only surfaces. I have other features (lofts, extursions, revolves) to this part.
Message 5 of 13
Anonymous
in reply to: Anonymous

Look at the top of your tree.  Is the icon
showing that the part is a surface or a solid?  If it's showing as a solid
you will need to covert it to a surface so you can include the additional
surfaces in your stitch.  If you use delete face on any surface in a solid
it will convert the whole thing to a surface feature.  You can then stitch
in other surfaces.

 

It really depends on what exactly your trying to
do.  Any chance you can post it to iCF?

 

Pat


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
I
can only get that to work if I have only surfaces. I have other features
(lofts, extursions, revolves) to this part.
Message 6 of 13
Anonymous
in reply to: Anonymous

I think that should do the job.
I would not have thought you would need to make a solid a surface to join them together.

Thanks,
Mike
Message 7 of 13
Anonymous
in reply to: Anonymous

Depending on what you have you might be able to use the Replace Face tool to fill in the area between the solid feature and the surface.
Message 8 of 13
Anonymous
in reply to: Anonymous

Yeah, there are about 12 different ways to skin a
fish.  Solid>surface>solid opens up a whole new arena modeling
techniques.  The best way really depends on your specific geometry. 
Your best bet in any case is to KISS.

 

Pat


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
Depending
on what you have you might be able to use the Replace Face tool to fill in the
area between the solid feature and the surface.
Message 9 of 13
Anonymous
in reply to: Anonymous

Now I can't get it back to a solid.
Is there any way to tell if there is a side (surface) missing other than just looking at it.
I am wondering if a have a tiny piece somewhere that is missing so that It does not convert it to a solid.
Message 10 of 13
Anonymous
in reply to: Anonymous

2 things can cause it not to re-solidify. 
First is that you have some small gap in the surface.  Mismatched edges can
cause this.  Second is trying to include some surface that does not enclose
a volume.  You can't have a solid with a 2d piece part of it.  Both
situations result in mismatched edges.  You need to closely analyze
the surface.  One you've stitched in enough surfaces to completely enclose
a volume it will automatically revert to a solid.

 

Pat


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
Now
I can't get it back to a solid.
Is there any way to tell if there is a
side (surface) missing other than just looking at it.
I am wondering if a
have a tiny piece somewhere that is missing so that It does not convert it to
a solid.
Message 11 of 13
Anonymous
in reply to: Anonymous

Thanks.
I now have that straightened out.
But...
I have no volume. It shows the part as a solid in the tree and when I slice it but when I look at the properties it shows no volume or mass.
And since there is no volume it doesn't let me put ribs on it.
Message 12 of 13
Anonymous
in reply to: Anonymous

That is very interesting....could you post that file in the IVCF?

--
Dave Jacquemotte
Automation Designer
Message 13 of 13
Anonymous
in reply to: Anonymous

The file is over 14 meg.

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