chrismitchell01 wrote: To add a bit of clarity around the colors.xml file edits you mentioned : TexturePath=”2” means the texture is located at the project’s content library directory;TexturePath=”3” means it is located at project’s style folder;TexturePath=“4” means the texture is an absolute path.TexturePath=”1” means the file is located at the application texture file directory. Hope this helps,Chris
To add a bit of clarity around the colors.xml file edits you mentioned :
Hope this helps,Chris
Can you confirm the same needs to be done to the BumpMapImagePath property in the colors.xml file as well please?
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Sorry for the delayed reply. Yes, the same applies there. Inventor handles the bump image and texture image in the same way. The following description about texture are also suitable for Bump map:
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