I've read a lot of posts about there being flaws with the 2013 appearance libraries. After trying several recommendations from various posts and having no success, it seems that I either have a different problem, or I'm doing something wrong.
I've got a round part, diameter 1.25" and I'm trying to apply a knurled appearance. The included-from-Autodesk appearance "Knurled 45" just comes out as a mirror polished surface.
So I searched and read a ton of posts. I found some screenshots and even some videos of how to create a new appearance from a generic material and basically start totally from scratch and apply the stock BMP file to the appearance.
I could never get it to work after following the instructions very closely several times. After experimenting some more, I found that I can't seem to make an appearance show *ANY* BMP files. I tried turning all the knobs and choosing different BMP's and scales and could never get one to appear at all.
I'm guessing it's and AutoDesk problem that may be compounded by operator error..... Suggestions?
..... I found that I can't seem to make an appearance show *ANY* BMP files. I tried turning all the knobs and choosing different BMP's and scales ...... Suggestions?
I wonder if its your video card if you cant get ANY to display. What do you have selected on the Tools>App options, hardware tab? Click Diagnostics here and post the screen capture.
This issue has been reported to Autodesk Development team. I would check to see when next update is released to see if this issue is fixed.
The issues with knurling really come down to 2 things:
Ensure that the size of the knurl texture file is appropriate in relation to the object you have applied it to. You mention reading other threads & watching videos etc, so I assume you know how to get to the texture editor to change the absolute size of the texture ?
If you have changed the size of the knurl texture file, then try viewing your part in Realistic mode, & that the Texture button is enabled.
Otherwise please send me a sample file & I'll investigate.
Thanks for your help everyone....
I suddenly remembered that at some point I had gone into Application Settings and unchecked "Textures On". So I changed that and then the ones I created started working as expected.
There is still an issue with "Knurled 45" appearing as a polished reflective surface. However, the ones that I created myself from Generic Material (per the other posts on the forum) are doing just fine.
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