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alan.sanchez
Posts: 15
Registered: ‎01-08-2013
Message 1 of 10 (930 Views)
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Edit multiple parts in assembly and upating parts

930 Views, 9 Replies
02-07-2013 04:18 PM

Im working on a plastic enclosure, I needed to make a hole for a connector but this hole would cut into both the top and bottom of the enclosure. Normally when I edit parts in an assembly I just double click them, they become transparent and I can do all my edits. Since I need to make a hole that cuts into both parts, I just went to the 3D Model tab started a new sketch and extruded out the cut. However doing it this way does not reflect the changes when the parts are opened on their own. Is there a way to have these changes tricle down to the part files?

 

thank you

Alan


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blair
Posts: 3,934
Registered: ‎11-13-2006
Message 2 of 10 (914 Views)

Re: Edit multiple parts in assembly and upating parts

02-07-2013 09:19 PM in reply to: alan.sanchez

Unfortunatly, Assembly Features only reside within the assembly. You will need to open each part and make the edits within the part enviroment to appear in part drawings.

 

Edit the first part and create the hole in it, then open the second part, create your sketch and project the geometry of the hole onto the second part. By projecting the geometry, the second will be adaptive to the first, so any hole location change will affect the second part as long as "adaptivity" is still maintained.

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sbixler
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Message 3 of 10 (894 Views)

Re: Edit multiple parts in assembly and upating parts

02-08-2013 07:44 AM in reply to: alan.sanchez

You don't mention what version you're using (please always do that!), but this would have been an ideal application for mulit-body solids from 2010 onwards.  All the editing and projecting done in one file...

Sam B
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Contributor
alan.sanchez
Posts: 15
Registered: ‎01-08-2013
Message 4 of 10 (880 Views)

Re: Edit multiple parts in assembly and upating parts

02-08-2013 10:23 AM in reply to: blair

:smileysad: its what I was afraid of. Bummer, I have been doing it as you describe, was hoping editing multiple parts at a time would work.


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alan.sanchez
Posts: 15
Registered: ‎01-08-2013
Message 5 of 10 (875 Views)

Re: Edit multiple parts in assembly and upating parts

02-08-2013 10:42 AM in reply to: sbixler

Sam,  I'm using Professional 2013. Just moved over from solidworks a couple months ago. The reason I'm not using multibody is because I am referencing a lot of the cuts from the actual PCB model that will be inside the enclosure. My workflow at the moment is:

 

Make a rough model of the top and bottom.

Assemble with the PCB inside.

Project the outlines of buttons, connectors, etc.

Cut the necessary slots.

Add lip/groove or snap depending on what im working on

Add all the necessary bosses, ribs, etc.

Add draft to everything

And Done :smileyhappy:

 

What do you think?

 

I have been having some trouble selecting faces to project. Say I make a sketch on one of the outer walls of an enclosure and there's a connector behind it. If I select Project Geometry its imposible to select the connector behind it because its not visible. I thought by right clicking and choosing "select other" it would allow me to do it but thats not the case either. What I have been doing so far is making a sketch on a surface of the connector and using the "slice graphics" to be able to project the connectors face to the sketch. Then I can project that sketch wherever I need it. Is there an option I have turned off that is not allowing me to select things behind where im sketching?

 

 

thanks for all your help

Alan


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sbixler
Posts: 1,870
Registered: ‎09-15-2003
Message 6 of 10 (868 Views)

Re: Edit multiple parts in assembly and upating parts

02-08-2013 01:19 PM in reply to: alan.sanchez

I'd still use multi-body solids.  Just start by deriving in the PCB as surfaces, then model your enclosure around it.

Sam B
Inventor 2012 Certified Professional

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Alan3DR
Posts: 1
Registered: ‎12-09-2012
Message 7 of 10 (862 Views)

Re: Edit multiple parts in assembly and upating parts

02-08-2013 01:49 PM in reply to: sbixler

When you say derive the PCB as surfaces you mean just redo the part as a surface? Is there a way to automate this if I already have the PCB as a part?

 

thanks

Alan

Contributor
alan.sanchez
Posts: 15
Registered: ‎01-08-2013
Message 8 of 10 (858 Views)

Re: Edit multiple parts in assembly and upating parts

02-08-2013 01:52 PM in reply to: Alan3DR

Sorry just realized I have two accounts, guess I forgot about one of them. In case the reply above disappears here it is from my regular account:

 

 

When you say derive the PCB as surfaces you mean just redo the part as a surface? Is there a way to automate this if I already have the PCB as a part?

 

thanks

Alan


Autodesk Inventor Professional 2013
Contributor
alan.sanchez
Posts: 15
Registered: ‎01-08-2013
Message 9 of 10 (844 Views)

Re: Edit multiple parts in assembly and upating parts

02-08-2013 02:39 PM in reply to: alan.sanchez

Never mind, I see what youre saying, just saw the derive button. I'll definetly try to do it that way next time. Thanks!

 

Also just found out about SHIFT+RightClick for selection preferences, that might also help.

 

 

 

 

 

thanks 

Alan


Autodesk Inventor Professional 2013
Contributor
alan.sanchez
Posts: 15
Registered: ‎01-08-2013
Message 10 of 10 (817 Views)

Re: Edit multiple parts in assembly and upating parts

02-09-2013 03:41 PM in reply to: sbixler

I just re-made my part using your method and I have to say it helped A LOT.  Thanks for all the help :smileyhappy:


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