I have an assembly created from several parts which are all derived from a single skeleton part. Two of the parts do not update when I change one of the dimensions in the skeleton part even though the other parts which are derived from the same skeleton do update. I used the same procedure to create all the parts. Does anyone know what would prevent these two parts from updating?
Thanks in advance.
Solved! Go to Solution.
Solved by kegle. Go to Solution.
Solved by johnsonshiue. Go to Solution.
Attach the files here.
I tried uploading the files, but ran into to a file size too large error. What is the best method to post them? It is a 2.5MB zip file.
Find the red End of Part marker in the browser.
Drag the red EOP to the top of the browser hiding all features.
Save with the EOP in a rolled up state.
If the folder will not zip small enough - the zip each part individually (with EOP in a rolled up state) and attach zip(s) here.
I made two zip files.
When I change the Frame_Width user parameter in the SkeletonBase.ipt some of the parts do not update in size in the Frame.iam, but some do.
Hi! I cannot seem to reproduce the behavior on the latest internal build. I recall there was a similar issue which had been fixed recently on the internal build.
Thanks!
Were you able to reproduce the error on the published build? I have build 160.
Thanks,
Kevin
Yes, I am able to reproduce the problem on build 160.
Thanks!
I am glad that you are able to reproduct the problem on build 160. How do I fix my problem? Am I able to get newer build? Is there a work around to the problem that you know about? Some of my parts work and some don't, but I don't know how to make them all work.
The issue has been addressed on the latest internal build, which would be released as a form of patch, But, I cannot comment on when the patch will be available.
Thanks!
A better explaination of my problem is:
Frame_Width user parameter starts at 35. If I change it to 50 and update Frame.iam the Frame-Clad parts and Frame-XJamb parts move to the right like they should, but the Frame-Wood parts do not.
Johnson Shiue explained to me that this is a case of "unknown lazy Derive Update behavior." I opened the parts that did not move properly in it own window and edited the Derived feature and hit OK. This woke up the Derive behavior. I am still not sure what caused the Derive behavior to go go to sleep, but this fixed my model.
I also had problems with my Head parts not updating properly because I did not use the adaptivity properly in my model. This was unrelated to the lazy derive behavior.
Johnson--thank you for all of your help.
-Kevin