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My goal is to create a particle to scale like this one: http://www.riders4helmets.com/wp-content/uploads/2012/08/nanoPart2.jpg
I am using Inventor 2013. I was thinking that the easiest way would be to make some sort of grid on the surface of the sphere to constrain the helices to but I can't figure out how to do that.
I also have Maya on my computer so if you think it would be easier to form the parts to scale in inventor and move them to Maya for assembly I can do that.
Search for information on Curve Driven Patterns
and
Component Patterns.