I have to tell you - I thought this was going to be the solution. My settings in the Style and Standard Editor Library for Lighting were exactly the same in both files.
I'm going to mess around with this a bit more, as from my previous experience with this lighting editor has been there are huge inconsistancies from toggling the lights on and off - ie. When I turn a new light on and then turn it off again to get back to my original setting, the lighting does not go back to what it previously was before adjusting. . .Very strange.
Great suggestion - I'll continue to work with it.
"I have had tons of problems getting the correct colour whiles rendering(Having a part red but still showing up default grey on the render)"
Tell me about it. I do alot of renderings of shipping containers. I run into huge problems with the corrugations just randomly changing colors - especially when I have added a split face to the corrugations to add decal stripes to the outer conex.
I routinely have to do what you are suggesting by selecting the face and going to face properties and changing the color their. It's weird because the face will be white, but when I render it it red. So when I check the properties on that face it says red, but visually is white - It's maddening.
Of course this generally only happens when the CEO or VP of our company comes to me at 3:00 and says "Hey can you get this done by end of day" And of course I always say "No Problem!" Then I cuss at my computer for 2 hours. haha.
To get to your point, this isn't the issue this time - I do use solid body color settings which don't have the As Body / As Part / As Feature options availabe. They are available when I right click by part and go to properties though and that doesn't have any effect.
You answer did inspire me to go back and double check my color settings in each file in the appearance browser - but they are exactly the same.
Thanks for replying - If I can ever figure this out I will post the answer on this thr'd for those interested.
I tried this already but with no luck. Upon your suggestion I decided to try it again as I may be missing something.
When I update the materials it still puts a funky bitmap on my piping - not good. Then I tried just updating the styles without updating the materials.
The pipe in question will not even show up in my update styles list! It will show up when I add the update materials checkbox.
I think there is something to your recommendation and will do some reading up on it - And thanks, I will start doing this practice when opening old files in newer releases.
All great recommendations - I can't believe no answer yet.
Thanks Guys for all your help I will continue to try to solve this problem and post on the boards to let you know! Sooner or later, this will get figured out! [Hopefully. . .]
I haven't solved the actual problem yet, but I found a VERY ACCEPTABLE work-around.
In the assembly, I used the Adjust Appearance Button which is on the right side of the Appearance Fly-Down Menu at the top of the screen. Then I used the paint dropper and picked the color I wanted off of a correctly colored pipe and dropped the color onto the mis-colored pipe. Had to do that 6 times and hit the check mark each time as it would not let me paint drop all 6 pipes at once.
I'm going to leave this thr'd unsolved as this is a work around and it still doesn't change my pipe color in the original part file.
Thanks for all of your responses and I hope this idea can help some of you in the future.
Are the pipes pulled from content center by any chance?
If so, make sure the material is set to the poper setting in CC for those elements.
Also try doing a REFRESH of CC in the assembly.
I modeled all the pipes. No content center Mike.
Thanks for responding.
I think that you might want to start here:
It describes a workflow that should prove to be useful for you.
Also checkto make sure that your surface normals are correct.
This will make them appear inside out.
Autodesk Product Support
Many Thanks Bob.
I will go through this info - looks like alot of good stuff! I've already found some stuff in there that I think will answer some questions.
I will post when I get this figured out.