Just got a Space Navigator the other day, pulled it out of the box all excited that i would be able to rotate models about the center of the camera, which would allow me to get into really tight spots, rotate the model and not have other parts of the model move in front of the camera, therefore blocking my view of what i was trying to see. So out it comes, all software loaded, inventor is open with a tidy structural assembly sittign there waiting to be manipulated by my new shiny toy, and uh no. CAN'T ROTATE ABOUT THE CAMERA! AARRGGGH. right bummer.
So does anyone have any ideas? I'm pretty sure its an Inventor problem since i know for a fact that you can rotate about the center of the camera usign this device in 3ds max. The 3D navigation tools in inventor are crap anyway, the feature of being able to rotate about camera center should be native in inventor. Maybe someone in the Autodesk Hierarchy could get labs to knock up something fancy/simple!!!??
Is there anyone on this forum using any of 3D connexions devices in Inventor and maybe they have a work around for this. I'm pretty sure i read somewhere that with practice people have been able to 'fly' down pipes in Inventor. But my experience so far would mean that once you get to a bend in the pipe and you rotate the view, you would just rotate yourself straight out of the pipe.
Ok so it seems by putting the view into perspective you can make the view rotate around the camera. But frustratingly you can only pan/zoom fwd to a certain point. like the zoom maxs out. is there anyway of making the camera continually zoom/move forwards through the model?
Surely someone can help me here? I'm likeing this device and Inventor for that matter more and more, but this viewing thing is startign to bug me somewhat!
cheers for that, will think about it if it really starts to annoy me, but since i only have two buttons on my navigator i have them set for other more commonly used commands at this stage. Maybe i could have it set on one of the buttons for when i'm in an assembly. Apparently there is better support for the zoom maxing out issue in 2010. anyone know anything about this?
I will be using 2010 fulltime shortly. Only playing with it at the mo sussing out the bugs etc.. so if you can sort me out with your lil tool woudl be much appreciated!!!??? Will try the constrain thing as well though.
Tried it in INV2009 and i can't tell the diff between constrained orbit and free orbit? constrained orbit to me is using the lines on the quadrants on the orbit circle. To be fair i didn't use it in perspective view, but i don't think it will make any difference. My biggest issue with it now is really that the zoom maxs out and then i can't pan up/down/left/right. I can only rotate in any of the 3 axis and zoom out, although i can pan left and right if i hold down the middle mouse button and mouse the mouse about. which i think is weird since i figured the SN panned when you moved it up/down/left/right, obviously it must be calling some other command like a sideways zoom or something. Can anyone else confirm that it behaves this way?