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Posts: 9
Registered: ‎01-27-2003
Message 1 of 4 (149 Views)

Adaptive Snowmobile Track

149 Views, 3 Replies
11-05-2002 01:38 AM
I'm trying to model a track for a snowmobile suspension. It needs to be able to adapt to movement in the suspension. Does anyone have any suggestions how I might do this?

Thanks, Mike
*Allen, Albert
Message 2 of 4 (149 Views)

Re: Adaptive Snowmobile Track

11-05-2002 02:00 AM in reply to: Mikerknoxer
Hello Mike, I work for a company that builds "BIG"
snowmobiles (Sno-Cat's to be exact) and we use an endless rubber track too. I
have tried many different methods but none really can mimic the dynamics of a
track.


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
I'm
trying to model a track for a snowmobile suspension. It needs to be able to
adapt to movement in the suspension. Does anyone have any suggestions how I
might do this?

Thanks, Mike

*Swartz, Dustin
Message 3 of 4 (149 Views)

Re:

11-05-2002 02:38 AM in reply to: Mikerknoxer
I would look into skeletal modeling
href="http://www.sdotson.com/tutorials.asp">http://www.sdotson.com/tutorials.asp
 Sean
put together a nice tutorial , you'll see it at the bottom of the
page.


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">

Hello Mike, I work for a company that builds
"BIG" snowmobiles (Sno-Cat's to be exact) and we use an endless rubber track
too. I have tried many different methods but none really can mimic the
dynamics of a track.


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
I'm
trying to model a track for a snowmobile suspension. It needs to be able to
adapt to movement in the suspension. Does anyone have any suggestions how I
might do this?

Thanks, Mike

*Swartz, Dustin
Message 4 of 4 (149 Views)

Re: Adaptive Snowmobile Track

11-07-2002 03:02 AM in reply to: Mikerknoxer


I was messing around with the track idea, and Its
pretty cool.

I posted my example in CF under Adaptive
Track.


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
I'm
trying to model a track for a snowmobile suspension. It needs to be able to
adapt to movement in the suspension. Does anyone have any suggestions how I
might do this?

Thanks, Mike

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