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karthur1
Posts: 4,151
Registered: ‎04-27-2005
Message 11 of 94 (1,156 Views)

Re: 2013 Materials editor

04-25-2012 07:26 PM in reply to: karthur1

I just updated the texture scale of one of my materials and saved back into my library.  Now I open up a part file that already is using this material, but it has the old texture scale.  In my material browser, I clicked the up arrow by the material and it says " A material or appearance with the same name exist in this document. The local copy with this document will be used".  It would be nice if I had the option to either reuse or replace it with whats in my library.

 

I can change the material, then purge out the old version, then add the new version back to the document.  Is this the only way?  Whats the quick way to get my new material definition as the local copy?

Distinguished Contributor
cmcconnell
Posts: 236
Registered: ‎08-15-2007
Message 12 of 94 (1,153 Views)

Re: 2013 Materials editor

04-25-2012 07:39 PM in reply to: karthur1

You can use the Update Styles command from teh manage tab of the ribbon. It is a bit hit or miss at the moment, but once they get the kinks ironed out, it will allow appearances and materials to be pushed from the library to parts and assemblies just like we used to be able to do with the styles library before it was broken....

Mechanix Design Solutions inc.
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trumpy81
Posts: 317
Registered: ‎10-22-2006
Message 13 of 94 (1,135 Views)

Re: 2013 Materials editor

04-26-2012 09:31 AM in reply to: karthur1

karthur1 wrote:

I can change the material, then purge out the old version, then add the new version back to the document.  Is this the only way?  Whats the quick way to get my new material definition as the local copy?


That's the only way I have found to do it thus far.

 

I've tried the update styles command along with purge styles etc... but nothing has worked for me. I have two parts styled with exactly the same appearance and yet they both display two completely different colors. Nothing I have tried will change one part to match the color of the other part.

 

I have tried deleting the color (copper - polished) from the library, then adding it back to the library from the part with the tone that I wish to keep, then updating styles then changing and deleting the color from the part that I don't wish to keep, and then adding the color back from the library, but I still end up with two completely seperate colors.

 

I'm pretty sure the color I wish to keep was converted from the part which was originally drawn using 2012, I don't think I elected to update the styles within that part when it was first opened in 2013.

 

I have examined the appearance of both parts in the editor and all parameters are identical in both parts, including the lighting styles. So I have no idea why each part shows a different color.

 

I have added the parts here so you can see for yourself.

 

The color I wish to keep is in GlowPlug Washer.ipt (assuming you see the different colors as I do).

 

 

Regards
Andy M
-------------------------------------------------------------------------------------------
Autodesk Inventor 2013 Pro SP1.1, Win7 Pro - 64Bit - SP1, Intel i7 960 @ 3.333 GHz
Asus X58 Sabertooth, Corsair 12Gig DDR3, AMD Radeon HD6970, Samsung 830 Series 256G SSD, 2x 3TB Seagate, 2x 2TB Hitachi,
1x 1TB Samsung, 4 x 2TB Seagate in Netgear ReadyNAS NV+, Dual Asus VE278Q Monitors
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ChrisMitchell01
Posts: 368
Registered: ‎09-16-2005
Message 14 of 94 (1,125 Views)

Re: 2013 Materials editor

04-26-2012 12:34 PM in reply to: trumpy81

Andy,

 

Try putting both these files in to an assembly & viewing them in Realistic mode - you'll see that they will both appear the same, which confirms that the appearances are the same as you state.

 

One of the parts has a material of Copper, with a Copper - Polished appearance. The other has a material of Copper, Wrought with a Copper - Polished appearance, so there is a subtle difference.

 

I also see that they both contain an appearance override, which suggests that they might have been custom appearances in 2012.

 

There are various options here depending on exactly what you want:

 

If you use Update Style on each part & compare against the Inventor Material Library, say Yes to All, you will see that they appear the same again.

 

Or you can clear the appearance overrides in each part & they will appear the same.

 

You may want to set them both to Copper, & then purge the local Copper Wrought material.

 

It's possible that something went awry during migration which lead to the override, etc. Do you still have these files from 2012 so that we can investigate further ?

 

Thanks,
Chris

 

BTW - if you're ever in Portland, Oregon, USA, let me know; I wasn't involved in the design but I'll treat you to a piss-up in brewery anyway :smileyhappy:



Chris Mitchell
Inventor Customer Engagement Team
Autodesk, Inc.

Valued Mentor
Valued Mentor
wh
Posts: 388
Registered: ‎12-27-2003
Message 15 of 94 (1,116 Views)

Re: 2013 Materials editor

04-26-2012 01:07 PM in reply to: ChrisMitchell01

Chris, can we expect a change in Appearance behavior in the near future?

 

Thanks

Walter

Mentor
trumpy81
Posts: 317
Registered: ‎10-22-2006
Message 16 of 94 (1,110 Views)

Re: 2013 Materials editor

04-26-2012 02:06 PM in reply to: ChrisMitchell01

Thanks Chris, I appreciate your time.

 

The different materials is no doubt the result of my twiddling with the settings to try and duplicate the color of GlowPlug Washer.ipt.

 

I hadn't noticed that, that part file had an override, could that be the result of the import/update into 2013?

 

Clearing the override, results in the the part having the same color as the second part, but i've been trying to keep the color of the GlowPlug Washer.ipt file, or at least the color of the override.

 

I know the second part had an override because I had changed it from the default copper - satin to copper - polished. Most of my twiddling has been with the second file, trying to duplicate the color from the first file.

 

But the override would help explain why, when I added that color to the library it remained the same as the color already present in the library, it obviously ignored the override in that file.

 

I have the original part files from 2012, but both have been modified a little in 2013, to suit the new model I'm now developing. Anyhow I have attached the original files here.

 

BTW In realistic mode both parts share the same color as you said, and if I ever make it to Portland, I'll take you up on that offer :smileyvery-happy:

Regards
Andy M
-------------------------------------------------------------------------------------------
Autodesk Inventor 2013 Pro SP1.1, Win7 Pro - 64Bit - SP1, Intel i7 960 @ 3.333 GHz
Asus X58 Sabertooth, Corsair 12Gig DDR3, AMD Radeon HD6970, Samsung 830 Series 256G SSD, 2x 3TB Seagate, 2x 2TB Hitachi,
1x 1TB Samsung, 4 x 2TB Seagate in Netgear ReadyNAS NV+, Dual Asus VE278Q Monitors
Employee
ChrisMitchell01
Posts: 368
Registered: ‎09-16-2005
Message 17 of 94 (1,094 Views)

Re: 2013 Materials editor

04-26-2012 06:00 PM in reply to: trumpy81

Hi Andy,

 

Looking at what you had in 2012, I believe that everything worked properly during the migration to 2013.

 

In GlowPlug Washer 2012.ipt, your physical material was set to Default & you had applied a part level color override to make it look as you wanted by selecting "Copper (New/Polished)". This would be classed as an override in 2012, since the color of the Default material was changed.

 

When this is migrated to 2013, the physical material remains as Default, & the Appearance is set to "Copper - Polished", which is the best match to what it was previously. (This is the override mentioned below).

 

In your original 2013 version, you'd changed the physical material to be Copper & left the appearance as it was, (or perhaps with a few tweaks??). If you then remove the override, you return the appearance to that of the default for the Copper physical material.

 

All seems Ok so far (programmatically at least), & this explains why you can get these 2 parts to look the same by removing the overrides - they both go back to being Copper.

 

So if you want to preserve your "tweaked" copper appearance, you have 2 choices:

 

1. From the Appearance Broswer, Rt click on the "Copper - Polished" appearance & use Add To & write it back to the Inventor Material Library, essentially updating the master appearance.

2. Create a custom appearance library & then use Add To & copy it there instead - might be worth giving it a different name so that you know it's your modified version.

 

Note that if you decide to create your own custom appearance/material library you should edit your project file, to include it & make it active. Note that you can have a single custom library that contains both physical materials as well as appearances, or keep them separaate if you prefer.

 

I hope this is clear, (as mud ?); it's reasonably well documented in the wiki help, but this probably shows that we need to provide some better info there too.

 

Thanks,

Chris



Chris Mitchell
Inventor Customer Engagement Team
Autodesk, Inc.

*Expert Elite*
karthur1
Posts: 4,151
Registered: ‎04-27-2005
Message 18 of 94 (1,089 Views)

Re: 2013 Materials editor

04-26-2012 07:44 PM in reply to: cmcconnell

cmcconnell wrote:

You can use the Update Styles command from teh manage tab of the ribbon. It is a bit hit or miss at the moment, but once they get the kinks ironed out, it will allow appearances and materials to be pushed from the library to parts and assemblies just like we used to be able to do with the styles library before it was broken....


That works for me.  I guess I was so caught up in looking for the new buttons, I missed the OLD ones.

 

Thanks

 

2012-04-26_2141.png 

 

Distinguished Contributor
cmcconnell
Posts: 236
Registered: ‎08-15-2007
Message 19 of 94 (1,085 Views)

Re: 2013 Materials editor

04-26-2012 07:49 PM in reply to: karthur1

Same thing happened to me. :smileyhappy:

Mechanix Design Solutions inc.
New Member
rosely22
Posts: 1
Registered: ‎04-26-2012
Message 20 of 94 (1,081 Views)

Re: 2013 Materials editor

04-26-2012 09:13 PM in reply to: karthur1

H! I wan't to ask what is materials editor??

 

 

 

 

 

 


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