Hello,
I have created a complex multiple solid part. Please see attached image for an example. One solid contains all red U-profiles, the other solid contains the rolled staf.
In this example only 6 pieces are welded togehter; in my real part about hundred pieces are welded together. Also, the real part is split into several pieces.
The time consuming method to create the assembly would be: split and derive each body into a part, place and constrain them into the assembly. You can understand that I am not looking forward to manually add three constraints for each part.
An alternative would be to make a derive part of the complete solidi body (containing all five red U-profiles). But I do not prefer this method because I have to 'trick' the BOM.
Questions: Can iMates help? What is the most efficient way to create the welded assembly?
Regarding your screen capture,there are sketch blocks in your design, I think you should use below workflow:
In Sketch1, click make component, select your blocks( U& UDP), assign assembly template to UDP (nest blocks) and part template to U, complete the process. you will get a assembly including U and UDP components (only Sketch)
Extrude U & UDP separately, since you have positioned them in right way, just ground them, there is no need to add constraints at all.