> well if I can get the fx 5600 for $130 is it worth doing?
Here are some number for you to look
over.
The FX5600 is a "Price/Performance GeForceFX
Release" it has faster clock speeds than the geforce3 and has DX9 support (IV is
OpenGL so DX9 means nothing), but it only has 1 texture unit. The Geforce
3 can be fully converted to a quadro this may be of more value than the extra
clock speed. Its hard to say what would be better.
What exact Geforce3 do you have?
GeForce 3
-NV20
-DirectX 8 (PS 1.1 VS
1.1)
-64MB
-200Mhz Core
-230Mhz, 128 Bit, DDR
-4 x 2 Architecture
(4 Pixel Pipelines by 2 texture units)
-0.15 Micron Process
-AGP
4X
-Original GeForce 3 Release
GeForce 3 Ti 200
-NV20
-DirectX 8 (PS
1.1 VS 1.1)
-64MB/128MB
-175Mhz Core
-200Mhz, 128 Bit, DDR
-4 x 2
Architecture (4 Pixel Pipelines by 2 texture units)
-0.15 Micron
Process
-AGP 4X
-Price/Performance GeForce 3 Release
GeForce 3 Ti 500
-NV20
-DirectX 8 (PS 1.1 VS
1.1)
-64MB
-240Mhz Core
-250Mhz, 128 Bit, DDR
-4 x 2 Architecture
(4 Pixel Pipelines by 2 texture units)
-0.15 Micron Process
-AGP
4X
-High End GeForce 3 Release
GeForce 4 Ti 4800
-NV28
-DirectX 8 (Ps 1.3,
Vs 1.1)
-128MB
-300Mhz Core
-325Mhz, 128 Bit, DDR
-4 x 2
Architecture (4 Pixel Pipelines by 2 texture units)
-0.15 Micron
Process
-AGP 8X
-Updated High End GeForce 4Ti Release
GeForceFX 5600
-NV31
-DirectX 9 (Ps 2.0, Vs
2.0)
-128MB
-325Mhz Core
-225Mhz, 128 Bit, DDR
-4 x 1 Architecture
(4 Pixel Pipelines by 1 texture unit)
-0.13 Micron Process
-AGP
8X
-Price/Performance GeForceFX Release
GeForceFX 5600 Ultra
-NV31
-DirectX 9 (Ps
2.0, Vs 2.0)
-128MB
-350Mhz Core
-350Mhz, 128 Bit, DDR
-4 x 1
Architecture (4 Pixel Pipelines by 1 texture unit)
-0.13 Micron
Process
-AGP 8X
-Price/Performance GeForceFX
Release