Hmm ... okay if that's the way it is then that's the way it is. Now I'm trying to understand what the difference is between a calculator and an equation editor. Maybe this is above my head, but don't they both calculate equations? The calculators I have sitting on my desk both calculate equations and don't care what units I may be thinking of, it just does the math (guess that defines a calculator, right?). Wonder if you could say what the different is when putting the same equation in Inventor? Maybe it's not engineering or maybe I don't know what you mean, but I thought that making parts that will change as needed is what parametric modeling was most useful for.
~Larry
"James (autodesk)" wrote in message news:40916e29_3@newsprd01...
The key here is that Inventor is an engineering tool, we have an equation editor not a calculator. The Units in an equation must balance.
"Larry Caldwell" wrote in message news:40916793$1_3@newsprd01...
Thanks ... I saved your post and I'll try it. Guess this means I can't expect a Nobel Prize in Mathematics, eh?
~Larry
"Keith Panik" wrote in message news:409165fc_2@newsprd01...
If I am following you correctly: define a user parameter p=pitch=in=.125, l=length=in=1 then coils=c=ul=l/p=8ul (8 coils at .125in pitch is equal to 1 in total length). If for some reason you wanted another parameter d=distance=in=p*l then you would actually write it as p*l/1 in=.125 in.
Sorry if I am missing something.
kp
"Larry Caldwell" wrote in message news:40915eb5$1_2@newsprd01...
Well ... for example: how would I have a pitch (in) drive a length (in.) (p*l) in. then drive the number of coils (ul) "c" with (c=p*l) (ul) in the coil dialog? How would I get that equation for revolutions to be (ul). and distance (p*l) to remain inches?
~Larry
"Keith Panik" wrote in message news:409155c7_3@newsprd01...
I'm not sure I follow. As long as the resulting units are the same as the chosen units for the parameter you are okay. i.e. tmp1=2 in, tmp2=3ul, then tmp1*tmp2=6 in. OR tmp2/tmp1=1.5/in. if you want the results to be unitless then it would be tmp2/tmp1*1 in=1.5ul.
Does this make sense or have I missed your point?
keith
"Larry Caldwell" wrote in message news:40914937$1_1@newsprd01...
Unit definitions cause (me at least) a lot of modeling problems. They arise when I really need to illegally mix units but I don't know why that should be so. For instance, if I want to make a coil's number of revolutions or some angle dependant on a dimension, it seems to be written in petrified dung somewhere that it's a no no. If a value is unitless, why would it care if it was multiplied by a dimension? A dimension value is a number and a unitless value is a number, no? So what gives? Been trying to figure that is for a long time without a clue. Anyone able to explain that, maybe and will this be true forever (Forever's 3 years. ... Evidence: my first wife said she was going to stay with me forever)?
~Larry