I had no problems picking the profile or path. It could be a video issue.
Inventor 2008 was designed for Direct 3D as the recommended option.
I'm running my NVidia on Direct3D instead of Open GL. You might make sure
that your driver is up to date.
--
Dennis Jeffrey, AICE, MICE
260-399-6615
Instructor/Author/Sr. App Engr.
AIP 11SP2, AIP 2008
HP Pavillion Zv5000 (Modified)
Geforce Go 440, Driver: .8185, 2GB RAM
XP Pro SP2, Windows Classic Theme
http://www.design-excellence.com
"Ray Dyson" wrote in message
news:5584266@discussion.autodesk.com...
All well and good Dennis, But why can't I PICK the profile?
Is IV now smart enough to protect me from myself?
"Dennis Jeffrey" wrote in message
news:5584263@discussion.autodesk.com...
To expand on JD's solution.... the fillets in the path prevent the shape
from following the path, because self intersection of the shape occurs. JD's
solution is probably the only one in this instance.
Common (shared) point prevents the shape from following the path without
stretching or shrinking the shape profile. (image)
--
Dennis Jeffrey, AICE, MICE
260-399-6615
Instructor/Author/Sr. App Engr.
AIP 11SP2, AIP 2008
HP Pavillion Zv5000 (Modified)
Geforce Go 440, Driver:
8185, 2GB RAM
XP Pro SP2, Windows Classic Theme
http://www.design-excellence.com
"Ray Dyson" wrote in message
news:5584245@discussion.autodesk.com...
Thanks JD, that obviously words, but doesn't answer my question.
A sweep SHOULD work as well, but the closed sketch can not be selected, WHY?
wrote in message news:5584241@discussion.autodesk.com...
Something like this?
I think I left an extraneous offset in Sketch3 - you can delete that. I
thought I might
need another rail.
What I did is RMB on Sketch4 Copy then RMB on ending face and Paste. Delete
Sketch4. Moved sketch to correct location and Loft.