I have a strange and sometimes irritating issue.
Some of my parts are derived surface parts, I then create solids from the surfaces.
The problem I have is:
- The surfaces sometimes come through by default on my drawing views, I then have to track the offending part down and switch off the visibility of the surface
- On the odd occasion, I have not been able to switch off the surface visibility, and the only work around was to derive the derived part into a new part and use that.
I am not sure if the surface visibility is switched off when placing the parts in the Assemblies. (Can't remember)
I work with tensile membrane structures, these surfaces are sometimes huge, with millions of individual triangles creating a mesh, depending on the size of the membrane, I will choose not to dislay the surface as Inventor cannot handle the calculations.
Is there a setting to have this switched off by default, I have perhaps missed?
Please explain the Delete body method, are you refering to a multi-bodied part ? If so, I use this method as well.
Below is a small example of my method of deriving a surface model.
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