Hi Lars,
Scrubbing refers to moving the pointer along sketch geometry. In Inventor,
you have to scrub geometry for 3-5 mouse moves before Inventor will
recognize it. Mouse moves refer to the signal that the program gets from the
mouse. Since this is mouse movement, the distance required for scrubbing
isn't consistent.
In Inventor, the concept of scrubbing sketch geometry is pretty important.
When you are automatically applying sketch constraints, the solver will use
whatever piece of geometry it can. If you want a parallel constraint to a
particular side of a rectangle instead of a perpendicular constraint to
adjacent side, you use scrubbing to tell Inventor you want to use that line.
The reason you have to scrub in this situation is that if a touch changed
the reference, it would update each time it crossed geometry between the
line you wanted and where you need to click. Since scrubbing requires
movement along geometry, simply crossing another line won't generate enough
mouse moves to change the reference. This is one of those hidden pieces of
functionality that will help you capture design intent.
The attached AVI shows how to set a reference by scrubbing. You will notice
that Inventor still displays other constraints as they are available while I
mouse back, but once I start drawing a horizontal line it infers a parallel
constraint instead of the perpendicular constraint.
Technically, what JD shows in his animation is hovering, not scrubbing.
Hovering involves stopping the pointer over a particular spot. Once Inventor
gets a certain number of signals from the same position, it assumes that you
want to project that edge. Select Other works the same way. Since people are
very particular about how long they have to hover before Select Other
displays, there is a setting in the Application Options that controls the
delay or turns it off entirely.
Loren Jahraus
Autodesk Inventor Product Design
wrote in message news:5996205@discussion.autodesk.com...
So what is this "scrubbing" thing?