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Rockguy
Posts: 2
Registered: ‎11-04-2002
Message 1 of 9 (105 Views)

Presenter 3D for rendering

105 Views, 8 Replies
11-04-2002 07:56 AM
I have been playing with the demo version of Presenter 3D for a couple of days with limited success. We are thinking of purchasing this product but i just can't get a good feel for it. I was wondering if anyone out there is currently using this product? if you are what kind of quality are you getting out of it and are you finding it difficult to use. Any info would be great.
Thanks
*Bliss, Charles
Message 2 of 9 (105 Views)

Re: Presenter 3D for rendering

11-04-2002 12:23 PM in reply to: Rockguy
It is difficult to use but when you finally figure it out, you can get
some outstanding images or animations. They are working on some new
enhancements which should make it a lot easier to get what you want
faster. This is clearly a tool for those who want really Photo Real
output and are willing to put in the work to get it. You will need to
learn about lighting and material finishes.

If you need to impress a client, Presenter3D can do it. (but your boss
might not be to excited about how long it takes to get up to speed)

Rockguy wrote:
> I have been playing with the demo version of Presenter 3D for a couple
> of days with limited success. We are thinking of purchasing this product
> but i just can't get a good feel for it. I was wondering if anyone out
> there is currently using this product? if you are what kind of quality
> are you getting out of it and are you finding it difficult to use. Any
> info would be great.
> Thanks
*Cook, Gary
Message 3 of 9 (105 Views)

Re: Presenter 3D for rendering

11-04-2002 03:11 PM in reply to: Rockguy
I find it really hard to use, sort of like drawing with oven mitts on. But,
as Charles has said, you can create some impressive output. Just don't try
to send anyone a bill for your time. I think it's going to be a great app,
keep checking in on their web site or perhaps this NG.

"Rockguy" wrote in message
news:f11fab6.-1@WebX.maYIadrTaRb...
> I have been playing with the demo version of Presenter 3D for a couple of
days with limited success. We are thinking of purchasing this product but i
just can't get a good feel for it. I was wondering if anyone out there is
currently using this product? if you are what kind of quality are you
getting out of it and are you finding it difficult to use. Any info would be
great.
> Thanks
*Dotson, Sean
Message 4 of 9 (105 Views)

Re: Presenter 3D for rendering

11-04-2002 07:57 PM in reply to: Rockguy
I echo the other comments.  Steep learning
curve (as with any render software) but fantastic results.


--
Sean Dotson
Inventor Tutorials and More

href="http://www.sdotson.com">http://www.sdotson.com

remove all #s from
email to send


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
I
have been playing with the demo version of Presenter 3D for a couple of days
with limited success. We are thinking of purchasing this product but i just
can't get a good feel for it. I was wondering if anyone out there is currently
using this product? if you are what kind of quality are you getting out of it
and are you finding it difficult to use. Any info would be great.

Thanks
Contributor
DJSpaceMouse
Posts: 12
Registered: ‎11-05-2002
Message 5 of 9 (105 Views)

Re: Presenter 3D for rendering

11-05-2002 02:40 AM in reply to: Rockguy
I'll agree that Presenter is not the easiest piece of software to pick up, learn, and use, but it's a lot easier (and cheaper) than VIZ!
Member
Jarath
Posts: 4
Registered: ‎06-26-2003
Message 6 of 9 (105 Views)

Re: Presenter 3D for rendering

11-13-2002 01:52 AM in reply to: Rockguy
I have also tried the demo. Presently i use viz with vray.

-The presenter app is as others say, ackward to use.

-clicking in a window can cause the view to zoom to extremes to the point you cant find your items anymore, and no "zoom extents" type function to get them back.

-I have yet to find a way to do 'sub object' mapping/mtl. Maybe you can add multiple materials to different surfaces of a single object, but i havnt found it yet.

-The material editor is nice with many presets.

-I havnt yet got any output to be of the same quality as vray but i havnt spent as much time with it either.

-speed wise, vray is much quicker

-service. I posted several questions on the presenter forum, over a week ago, and no one has replied. So im not sure how quickly any technical problems would be solved for a user.

It looks neat, and may be cheaper than viz, but at the present time i dont think its polished enough for anything more than a beta.

Jarath
*Crain, Ron
Message 7 of 9 (105 Views)

Re:

11-13-2002 03:13 AM in reply to: Rockguy
See embedded...


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I
have also tried the demo. Presently i use viz with vray.

-The presenter app is as others say, ackward to use.

I agree, not as smooth as working in
Inventor, but then I don't think Viz is that easy either.

-clicking in a window can cause the view to zoom to extremes to the point
you cant find your items anymore, and no "zoom extents" type function to get
them back.

There is a "reset" - look at the view
window border - upper left where it says "perspective".  Click that and
you'll see a reset.

-I have yet to find a way to do 'sub object' mapping/mtl. Maybe you can add
multiple materials to different surfaces of a single object, but i havnt found
it yet.

You need to break off parts to do this -
there's an icon on the toolbar for it - Just to the left of the
paintbrush.

-The material editor is nice with many presets.

Not enough starting materials for
inventor users - there should be a wide assortment of metals and plastics to
use.

-I havnt yet got any output to be of the same quality as vray but i havnt
spent as much time with it either.

-speed wise, vray is much quicker

-service. I posted several questions on the presenter forum, over a week
ago, and no one has replied. So im not sure how quickly any technical problems
would be solved for a user.

If all else fails, email
them!
 

It looks neat, and may be cheaper than viz, but at the present time i dont
think its polished enough for anything more than a beta.

Jarath

Member
Jarath
Posts: 4
Registered: ‎06-26-2003
Message 8 of 9 (105 Views)

Re:

11-13-2002 06:18 AM in reply to: Rockguy
Havnt tried breaking off parts, what if i want to just break off a surface and not a whole part ? Or have say a cube, with the same material on all sides, but different mapping on one of the sides (something i do frequently).

As to the email, yes i could email them, but for a company who just releases the 1.0 of their software, then ignores their own msg board, it doesnt give me a warm fuzzy feeling as to service.
*Crain, Ron
Message 9 of 9 (105 Views)

Re:

11-13-2002 02:24 PM in reply to: Rockguy
Yes, breaking off surfaces is what it's intended
for.  Although, with complex geometry it's too difficult to actually pick
the surfaces you really want.

 

I think they are understaffed personally. 
Just email them with your questions and throw in your statement below - I'm sure
they'll wake up.

 


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
Havnt
tried breaking off parts, what if i want to just break off a surface and not a
whole part ? Or have say a cube, with the same material on all sides, but
different mapping on one of the sides (something i do frequently).

As to the email, yes i could email them, but for a company who just
releases the 1.0 of their software, then ignores their own msg board, it
doesnt give me a warm fuzzy feeling as to
service.

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