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No one else has lasted even a day

29 REPLIES 29
Reply
Message 1 of 30
Anonymous
441 Views, 29 Replies

No one else has lasted even a day

I've been using 2010 for months now, but we're just finally getting all of
(Carchuuung!)
engineering upgraded for daily use. I've steadfastly resisted the strong
(Carchuuung!)
urge to set the interface back to classic, just hanging in there, trying to
(Carchuuung!)
find the logic, and how it's supposed to be better. No luck there, but I'm
(Carchuuung!)
wanting to be able to say I really, honestly tried. Furthermore, as
CAD (Carchuuung!)
administrator here, I feel responsible to know the new stuff.

After months of using it, it still sucks. It took me a while to figure out
exactly (Carchuuung!)
what my big beef is, and why the ribbon bar felt like a giant step
backwards. (Carchuuung!)
It finally hit me.

The ribbon bar is nothing less than the return of the carriage return.
Manual (Carchuuung!)
typewriters have been obsolete for decades now, but Autodesk has
brought (Carchuuung!)
them back. My classic interface was set up so that all the stuff I used
regu- (Carchuuung!)
larly was all kind of grouped so that my workflow kind of naturally moved
in (Carchuuung!)
circles. The end of one cycle of commands was in close proximity to the
beg- (Carchuuung!)
inning of the next. It all happened in the upper left corner of the screen,
and felt (Carchuuung!)
very natural and uninterrupted. Now? there's this "progression" across the
top (Carchuuung!)
of the screen, and when you hit the end (way over in territory that I used
to rese- (Carchuuung!)
rve for commands I rarely used. Then the likely next thing I'm going to do
is (Carchuuung!)
way the heck over on the other side of the monitor.

This sucks, and I have decided that I'm never going to "get used to it", and
some- (Carchuuung!)
how conclude that despite what my instincts, my aching wrist and my
sensibilities (Carchuuung!)
are telling me that it's really a good thing.

Everyone else in the company has, on the first day that 2010 was installed
on their (Carchuuung!)
machines, come and asked me just one question: how to reset the classic
inter- (Carchuuung!)
face. Now that we're all switched over and I'm the only one left, it's time
for (Carchuuung!)
me as well.

Goodbye ribbon bar. I gave you an honest chance. I dislike you no less now
than (Carchuuung!)
when I first saw you.

(Carchuuung!)
Walt
29 REPLIES 29
Message 21 of 30
sevendf
in reply to: Anonymous

Hi All,

I have no issue with the Ui, initially went straight to classic then decided its not going to stay this way and went forward. I use a controller ("the claw" as my co-workers call it) it is a belkin n52 te. No software issues as with the multi hundred dollar proper ones, 60-70 odd commands in one comfortable place, and about 10 times faster than using your mouse. I am currently using two computers, my new one with bells and whistles and my old claw and razer mouse combo but with no network (I am not able to be on the network yet and IT away), and my old computer on the network but no claw and mouse, and I have to use both computers. Ten times faster is a real and quantifiable number. Ditch the big ol icons, get yourselves a controller, a proper mouse and go to town.
Message 22 of 30
Anonymous
in reply to: Anonymous

"get yourselves a controller, a proper mouse"

Do you mean a motion controller - Space Mouse - or something different.

You've got me interested.



--
Duncan
"Humour ... is one man shouting gibberish in the face of authority, and
proving by fabricated insanity that nothing could be as mad as what passes
for ordinary living."
(Terence 'Spike' Milligan K.B.E., 1918-2002)
www.autodesk.co.uk/inventorjobs
http://support.microsoft.com/default.aspx/kb/555375





wrote in message news:6255202@discussion.autodesk.com...
Hi All,

I have no issue with the Ui, initially went straight to classic then decided
its not going to stay this way and went forward. I use a controller ("the
claw" as my co-workers call it) it is a belkin n52 te. No software issues
as with the multi hundred dollar proper ones, 60-70 odd commands in one
comfortable place, and about 10 times faster than using your mouse. I am
currently using two computers, my new one with bells and whistles and my old
claw and razer mouse combo but with no network (I am not able to be on the
network yet and IT away), and my old computer on the network but no claw and
mouse, and I have to use both computers. Ten times faster is a real and
quantifiable number. Ditch the big ol icons, get yourselves a controller, a
proper mouse and go to town.
Message 23 of 30
HallStevenson
in reply to: Anonymous

> {quote:title=swalton wrote:}{quote}
>
> I want to be able to change the starting set of tools for the idw environment. I don't ever use the place views tab because all of those commands are in the RMB. I want idws to default to the annotate tab. I can customize the clasic UI this way. I can't with the ribbon.

Heh, I wanted to do the exact same thing. I even submitted a ticket on this, saying this old option was now missing. Isn't that a software regression ? Well, depends who you ask, of course !
Message 24 of 30
HallStevenson
in reply to: Anonymous

> {quote:title=Guest wrote:}{quote}
>
> Goodbye ribbon bar. I gave you an honest chance. I dislike you no less now
> than when I first saw you.

How telling is it when some of Inventor's own developers do NOT use the ribbon interface ? 🙂
Message 25 of 30
Anonymous
in reply to: Anonymous

wrote in message news:6255334@discussion.autodesk.com...
> {quote:title=Guest wrote:}{quote}
>
> Goodbye ribbon bar. I gave you an honest chance. I dislike you no less
> now
> than when I first saw you.

How telling is it when some of Inventor's own developers do NOT use the
ribbon interface ? 🙂


Heh. It's been a while since I did any contract work for Autodesk. Not
sure they'd have me and my big mouth back these days

Cheers,
Walt
Message 26 of 30
iDS!
in reply to: Anonymous

I completely agree with Walt here...I've tried and tried again to accept this change...errr

...but don't get me wrong I've been through the ages of pull-down menus & command line only, to side menu screen (by the way AutoCAD 2010 still has this as a display option...WTF?), to digitizer/tablet & puck, then without a tablet & the revolutionary windows buttons UI with only a 2 button mouse, to highly customizing the toolbars and fly outs (of course we all just loved those f'ing smilely faces when upgrading versions), and then after an 8 yr span dealing with subtle changes to the UI (pallets, toolbars, and design centers, Pspace, MSpace, X-Refs, Blocks Editing Environment, and the Properties panel) I was pleasantly surprised by the transition from AutoCAD 2000i to Inventor r4...WOW what a clean intuitive UI...and no command line? ...nor complicated customization menus to manage...seemed as if tens of commands became rolled into one and gee when switching environments so did the commands, Bravo! ...and then this BS of a UI comes full circle and slaps us right in the kisser, BAM! ...I'm not even getting into the slow performance issues...

...again I am a HUGE independent Autodesk supporter and very passionate about new technology...heck my all-time favorite quote is "Improvise, Adapt, and Overcome" ...but this Ribbon stuff just plain doesn't sit well with me, nor anyone I talk too (except 1 person)...call it what you will but Autodesk needs to re-think this or at least leave the Classic UI as an option much like they did with the ol' Screen Menu in AutoCAD!

...one key thing about AutoCAD was that every task seemed to have multiple ways to do so, based really on your individual preference, meaning some folks where keyboard junkies, some loved buttons...this concern is all but forgotten with the rumors of ditching the Classic UI!

The MOST disturbing thing is that AutoCAD in fact has parts of the previous UI's available in the latest version of AutoCAD 2010...remember the Screen Menu! …what gives Autodesk? …still think folks won't upgrade if you ditch the Screen Menu? ...LOL!

…other than that, IV2010 is GREAT! ...thanks for all the subtle changes and major wishes we have been asking for! ...hmmm but I don't remember seeing the Ribbon UI on any wish list though 😉

…don't want to be to negative you know, I got to live with you everyday Autodesk! …another fact is I actually defend you more than you know…we "CAD Admins" have to explain your changes…big or small its us that take the first hit in this battle…we are the first line of defense per say.

Career Autodesk User
Current UI = Classic
Message 27 of 30
sevendf
in reply to: Anonymous

Hi Duncan



I am a regular user of this forum but I try not to poke my nose in to much, I feel that I have way to much to learn than to offer, but here goes. I use a belkin n52 te gaming controller and a razer lachesis mouse. I have not used a 3d controller but I do not see their benefit (IMHO!!!! I have had this argument before and no one has offered to buy me one so it cant be resolved). Firstly, both mouse and controller use the same software engine which is made by razer and is absolutely rock solid. Secondly, I have I think, 64 commands programmed to the controller, so a quick flick of the fingers, either one button or two/three button combo and job done. There is still some room left for a few more but there is a limited to what I can remember at this point (had a recent shuffle round). Thirdly, and as far as 3d navigation is concerned my mouse has look at and home as programmed buttons (as well as wire frame/solid, sketch and 3d sketch) and the controller has f4, so I am not sure what other navigation I need. There is nothing you cant really do with a keyboard on its own and there are a few macro limitations within inventor but I do find the controller very comfortable and very fast, also you can shrink down the UI because you don't need it. And if you do get round to looking them up check out the razer MMOG mouse. And no I don't have any affiliations with these companies. Not sure if this is of any help but just my 2 cents.
Message 28 of 30
Anonymous
in reply to: Anonymous

Walt,

I'm no great fan of the ribbon in M$ Orifice, it might look pretty, but what
advantages/productivity does it bring?

None as far as I can discern

Criticism is okay, but it is better if you bring forward some constructive
comments.

So here goes.

I have always loved Acad's Screen Menu - to the extent that I now have Inv's
Tool Palette on the RHS - in fact I was disappointed to see that its
functionality and design intent wasn't continued with MDT.

Its logic - programmatic - intelligence is what I adore. Simply, you are
only presented with the sub-commands that each command encompasses. You aren't
presented with superfluous rubbish that serves no purpose at that moment in
time.

Translating that to Inv, when you are in sketch mode you only get the
relevant sketch creation and sketch constraint commands and possibly a few
others.

Iv2009's Menu Bar still carries a lot of functions that can't be used or
have no relevance whilst in sketch mode. Presumably Iv2010's ribbon is the
same, cluttered with unnecessary junk!

Adsk needs to do a lot more research on how users use Inv's UI and how users
interact with the information and functionality that we are presented with.
For example, all of the View commands should go onto a separate toolbar that
would disappear if a Space Mouse was plugged in, the users would still have
the option to turn it back on if needed.

I don't like keyboard short-cuts and hotkeys etc. But Adsk could work in
partnership with somebody like Logitech and produce a mouse that is specific
for 3D-CAD and a Space Mouse with a touch sensitive screen whereby the users
could select application specific functions. Although the Belkin Nostromo
N52 used with a Space Mouse looks an interesting combination.

I don't think the users should have to buy extra hardware to use an
application efficiently, I objected when Inv was first released and it
needed MSExcel - which wasn't mentioned in the Requirements.

Adsk need to produce a very clean and simply UI that is also intuitive, I
think that Fusion comes closest, but in the meantime we're still using Inv
and it appears to be no longer clean, simple and intuitive.



--
Duncan
"Humour ... is one man shouting gibberish in the face of authority, and
proving by fabricated insanity that nothing could be as mad as what passes
for ordinary living."
(Terence 'Spike' Milligan K.B.E., 1918-2002)
www.autodesk.co.uk/inventorjobs
http://support.microsoft.com/default.aspx/kb/555375
Message 29 of 30
Anonymous
in reply to: Anonymous

You'll see from my last post to the OP that I've just seen the Belkin
Nostromo N52 and I'm impressed. It won't replace a Space Mouse or Motion
Controller as they are primarily for manourvering the users view of the
model. As it can be used dynamically with a normal mouse it is a very
powerful tool.

Other Space Mice have additional prgrammable controls, mainly linked to the
users view, but not restricted to just looking at the view. As they are
programmable it is possible to program in the keyboard short-cuts and
hotkeys.

I assume that the Belkin Nostromo N52 is static, like a Motion Controller,
with IR linkage and optical movement detection it could be an intersting
combination with a Space Mouse.

Can you get a left-handed Belkin Nostromo N52?



--
Duncan
"Humour ... is one man shouting gibberish in the face of authority, and
proving by fabricated insanity that nothing could be as mad as what passes
for ordinary living."
(Terence 'Spike' Milligan K.B.E., 1918-2002)
www.autodesk.co.uk/inventorjobs
http://support.microsoft.com/default.aspx/kb/555375







wrote in message news:6256725@discussion.autodesk.com...
Hi Duncan



I am a regular user of this forum but I try not to poke my nose in to much,
I feel that I have way to much to learn than to offer, but here goes. I use
a belkin n52 te gaming controller and a razer lachesis mouse. I have not
used a 3d controller but I do not see their benefit (IMHO!!!! I have had
this argument before and no one has offered to buy me one so it cant be
resolved). Firstly, both mouse and controller use the same software engine
which is made by razer and is absolutely rock solid. Secondly, I have I
think, 64 commands programmed to the controller, so a quick flick of the
fingers, either one button or two/three button combo and job done. There is
still some room left for a few more but there is a limited to what I can
remember at this point (had a recent shuffle round). Thirdly, and as far as
3d navigation is concerned my mouse has look at and home as programmed
buttons (as well as wire frame/solid, sketch and 3d sketch) and the
controller has f4, so I am not sure what other navigation I need. There is
nothing you cant really do with a keyboard on its own and there are a few
macro limitations within inventor but I do find the controller very
comfortable and very fast, also you can shrink down the UI because you
don't need it. And if you do get round to looking them up check out the
razer MMOG mouse. And no I don't have any affiliations with these
companies. Not sure if this is of any help but just my 2 cents.
Message 30 of 30
Anonymous
in reply to: Anonymous

You'll see from my last post to the OP that I've just seen the Belkin
Nostromo N52 and I'm impressed. It won't replace a Space Mouse or Motion
Controller as they are primarily for manourvering the users view of the
model. As it can be used dynamically with a normal mouse it is a very
powerful tool.

Other Space Mice have additional prgrammable controls, mainly linked to the
users view, but not restricted to just looking at the view. As they are
programmable it is possible to program in the keyboard short-cuts and
hotkeys.

I assume that the Belkin Nostromo N52 is static, like a Motion Controller,
with IR linkage and optical movement detection it could be an intersting
combination with a Space Mouse.

Can you get a left-handed Belkin Nostromo N52?



--
Duncan
"Humour ... is one man shouting gibberish in the face of authority, and
proving by fabricated insanity that nothing could be as mad as what passes
for ordinary living."
(Terence 'Spike' Milligan K.B.E., 1918-2002)
www.autodesk.co.uk/inventorjobs
http://support.microsoft.com/default.aspx/kb/555375







wrote in message news:6256725@discussion.autodesk.com...
Hi Duncan



I am a regular user of this forum but I try not to poke my nose in to much,
I feel that I have way to much to learn than to offer, but here goes. I use
a belkin n52 te gaming controller and a razer lachesis mouse. I have not
used a 3d controller but I do not see their benefit (IMHO!!!! I have had
this argument before and no one has offered to buy me one so it cant be
resolved). Firstly, both mouse and controller use the same software engine
which is made by razer and is absolutely rock solid. Secondly, I have I
think, 64 commands programmed to the controller, so a quick flick of the
fingers, either one button or two/three button combo and job done. There is
still some room left for a few more but there is a limited to what I can
remember at this point (had a recent shuffle round). Thirdly, and as far as
3d navigation is concerned my mouse has look at and home as programmed
buttons (as well as wire frame/solid, sketch and 3d sketch) and the
controller has f4, so I am not sure what other navigation I need. There is
nothing you cant really do with a keyboard on its own and there are a few
macro limitations within inventor but I do find the controller very
comfortable and very fast, also you can shrink down the UI because you
don't need it. And if you do get round to looking them up check out the
razer MMOG mouse. And no I don't have any affiliations with these
companies. Not sure if this is of any help but just my 2 cents.

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