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acelove27
Posts: 8
Registered: ‎09-19-2012
Message 1 of 3 (593 Views)

Creating a Globe With Protruding Continents

593 Views, 2 Replies
09-19-2012 06:33 PM

I'm attempting to create a spherical globe with continents uniformily protruding from the surface (say 1 or 2 millimeters). I've given it a few tries, but every method I've used either fell short or resulted in huge distortion. There are really two signifcant hurdles, the first being etching the continents onto the globe, and the second being giving them a greater diameter than the globe. Here's a good example of the type of effect I hope to achieve (unfortunately the files provided aren't usable in my project): http://www.thingiverse.com/thing:11660

 

I know from looking around that it's a difficult manuever, but any help would be much appreciated!

 

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JDMather
Posts: 26,325
Registered: ‎04-20-2006
Message 2 of 3 (585 Views)

Re: Creating a Globe With Protruding Continents

09-19-2012 07:48 PM in reply to: acelove27

Emboss might work, but have to do a bit of work to overcome distortion.

or

offset sphere as surface body and Extude between the solid and the surface, but again the work is in overcoming the distortion.

 

Split and thicken is another, all the work still comes down to the distortion. 

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Active Member
acelove27
Posts: 8
Registered: ‎09-19-2012
Message 3 of 3 (538 Views)

Re: Creating a Globe With Protruding Continents

09-22-2012 08:27 AM in reply to: JDMather

Thanks for the suggestions!

 

As you've pointed out, the "extrusion" from the sphere after the continents have been etched is not so difficult. The main issue still lies in being able accurately (not in terms of detail, but in terms of distortion) sketch/etch/slice the continents onto the globe.

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