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FtnHills
Posts: 5
Registered: ‎09-01-2012
Message 1 of 4 (253 Views)

Actual Physical Texture (not simulated appearance textures)

253 Views, 3 Replies
10-04-2012 07:47 PM

Hi,

 

Inventor seems to do lots to allow for simulated appearance textures.   However, how does one use actual physical textures, e.g. for a plastic part?    I need one surface of the plastic part to be very rough/bumpy, another to be slightly rough/bumpy, and another to remain smooth/untouched.

 

Let me be forthright and say I have no background here in textures/plastics/molds etc., so verbose answers and/or any guidance is much appreciated.  

 

Thanks

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JDMather
Posts: 26,282
Registered: ‎04-20-2006
Message 2 of 4 (230 Views)

Re: Actual Physical Texture (not simulated appearance textures)

10-05-2012 04:08 AM in reply to: FtnHills

Can't do it.

Please mark this response as "Accept as Solution" if it answers your question.
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Member
FtnHills
Posts: 5
Registered: ‎09-01-2012
Message 3 of 4 (189 Views)

Re: Actual Physical Texture (not simulated appearance textures)

10-09-2012 12:05 AM in reply to: JDMather

Oh, common :smileyindifferent:   How does one use Inventor to build parts that have some texture?  Is there a way to convey texture outside of Inventor?

 

Related, is there an easy way that one can use Inventor to specify the surface boundaries that will get these canned textures?

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JDMather
Posts: 26,282
Registered: ‎04-20-2006
Message 4 of 4 (179 Views)

Re: Actual Physical Texture (not simulated appearance textures)

10-09-2012 04:28 AM in reply to: FtnHills

What is the manufacturing process to create the texture - perhaps a note will do.

To specify the area of the texture Split faces.

Attach your file here if you can't figure it out.

Please mark this response as "Accept as Solution" if it answers your question.
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Autodesk Inventor 2014 Certified Professional
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